- Players now
- 0/6 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,436 top 37%
- Wiped
- 3d 12h ago · 7 Oct, 05:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 6 on average | 2 | |
|---|---|---|
| Standing#8,436 on player hours | 63 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance253 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.90.122:21774
- Region
- –
- Max players
- 6
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 05:21 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp6,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp6 | Max players Capacity: 6. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 458 on averageUnranked593/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 446 on averageUnranked611/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 424 on averageUnranked592/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 411 on averageUnranked373/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 353 on averageUnranked447/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked432/475
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
In the top 37% of all ranked servers, A Shockbyte Rust Server holds #8,436 for player hours over the last seven days.
02Current population on A Shockbyte Rust Server: how busy is it?
Right now, 0 players occupy the 6 slots on A Shockbyte Rust Server. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 05:00 UTC saw the highest average: 1 players.
03The Rust version for A Shockbyte Rust Server: what is it?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 166652 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of A Shockbyte Rust Server: is it smooth?
Server fps over the last 48 hours: 253 average, 241 lowest. Entities peaked at 8,250, including buildings, deployables and all other world objects. The maximum memory used was 1,145 MB. Low fps plus a growing entity count equals lag for players.
05Location of A Shockbyte Rust Server: where?
No region is published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 157.85.90.122:21774.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
A Shockbyte Rust Server reports online at this moment. The last restart happened around 3 days 10 hours ago, according to uptime. 48 of 48 hours up in the last 2 full days; that is 100%. First seen by Rust Server Now on 7 October 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Capacity: 6; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 3 days 12 hours old.
10The map for A Shockbyte Rust Server: which one?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
12To join A Shockbyte Rust Server, what must you do?
Press F1 in Rust and enter client.connect 157.85.90.122:21774, or click Launch Rust here to open Rust via Steam and join.
