Hop Town Studio - Roleplay Media
- Players now
- 0/125 0% full
- 7-day average
- 0 peak –
- Rank
- #16,224 ▼ 440 this week
- Wiped
- 26d 6h ago · 15 Sep, 00:22 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,224 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 440 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 15 Sep | Tue 00:22 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.90.101:28015
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 15 Sep 2026, 00:22 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp125 | Max players Slot count: 125. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Gameplay | ^r | Roleplay Roleplay server. |
^c | Creative No gathering required - just build in this sandbox. | |
^k | Build server Design and practise base builds. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 77 on averageUnranked34/999
- 2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 68 on averageUnranked121/999
- 3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 50 on averageUnranked81/150
- 4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 33 on averageUnranked81/150
- 5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 18 on averageUnranked28/100
- 6Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on averageUnranked8/150
Briefing
quick answers, from the figures on this page01Where does Hop Town Studio - Roleplay Media sit in the rankings?
The rank for Hop Town Studio - Roleplay Media is #16,224 on seven-day player hours, in the top 71% of ranked servers.
02Current population on Hop Town Studio - Roleplay Media: how busy is it?
Hop Town Studio - Roleplay Media was last seen 16 days 2 hours ago and is offline at this moment.
03The Rust version for Hop Town Studio - Roleplay Media: what is it?
Rust network protocol 2633 and build 163794 on Linux is what Hop Town Studio - Roleplay Media runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Hop Town Studio - Roleplay Media physically?
No region is published by Hop Town Studio - Roleplay Media. Rust Server Now does not verify machine locations; it only shows where a server says it is. 157.85.90.101:28015 is its address.
05Uptime and current status of Hop Town Studio - Roleplay Media: what are they?
Live status: Hop Town Studio - Roleplay Media is down; last seen 16 days 2 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Hop Town Studio - Roleplay Media?
gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^r (Roleplay): Roleplay server; ^c (Creative): No gathering required - just build in this sandbox; ^k (Build server): Design and practise base builds; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Hop Town Studio - Roleplay Media publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Hop Town Studio - Roleplay Media show up in Rust Server Now lists and filters?
Hop Town Studio - Roleplay Media appears on the following Rust Server Now lists: Modded Rust servers, Best Rust build servers, Rust creative servers: live stats and Roleplay Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does Hop Town Studio - Roleplay Media wipe?
The record for Hop Town Studio - Roleplay Media holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 26 days 6 hours old.
09What happens on wipe day for Hop Town Studio - Roleplay Media?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
10What map is running on Hop Town Studio - Roleplay Media?
The map on Hop Town Studio - Roleplay Media is procedural, size 4,750 with seed 966214, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of Hop Town Studio - Roleplay Media: what are they?
No gather rate appears in the name Hop Town Studio - Roleplay Media. 8 players per group is the default and the limit here. This server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12What is the process to join Hop Town Studio - Roleplay Media?
In Rust, press F1 and run client.connect 157.85.90.101:28015; or use Launch Rust on this page to connect through Steam.
