- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #14,212 ▼ 8055 this week
- Wiped
- 15d 4h ago · 25 Sep, 11:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,212 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 8,055 places this week | 22 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.88.229:28277
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 11:54 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked561/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked608/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked272/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked462/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked430/475
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 60% of all ranked servers, A Shockbyte Rust Server holds #14,212 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
A Shockbyte Rust Server was last seen 9 days 4 hours ago and is offline at this moment.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of A Shockbyte Rust Server: where?
There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.88.229:28277.
05Uptime and current status of A Shockbyte Rust Server: what are they?
Live status: A Shockbyte Rust Server is down; last seen 9 days 4 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 25 September 2026.
06The tags on A Shockbyte Rust Server: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 15 days 4 hours old.
09What map is running on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11What is the process to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.88.229:28277, or click Launch Rust here to open Rust via Steam and join.
