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Onlinechecked 9m ago · scouted since 3 Oct 2026

The Dead Zone

Vanilla vanilla
Join server
Evaluation 70 Bronze #5,615 on player hours
Players now
0/125
0% full
7-day average
0
peak 3
Rank
#5,615
▲ 3419 this week
Wiped
6d 18h
ago · 3 Oct, 16:01 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing75Uptime96Performance100Wipe hold–Momentum80
Population0 of 125 on average 0
Standing#5,615 on player hours 75
Uptime46 of the last 48 hours 96
Performance102 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 3,419 places this week 80

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5211:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 12:20 3 running

Performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of The Dead Zone
Map
Procedural Map
Size
5400
Seed
567367
Open on RustMaps
Address
157.85.86.90:28015
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 16:01 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp125,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp125Max players Capacity: 125.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build This server runs build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Difficulty^vVanilla No altered rates, kits or rules - exactly what Facepunch ships.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does The Dead Zone sit in the rankings?

The rank for The Dead Zone is #5,615 on seven-day player hours, in the top 25% of ranked servers.

02What is the player count on The Dead Zone?

Right now, 0 players occupy the 125 slots on The Dead Zone. Its seven-day average is 0 players; the peak is 3. Between the last 48 hours, 16:00 UTC saw the highest average: 1 players.

Server details
03Version of Rust on The Dead Zone: which one?

The Rust build on The Dead Zone is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Performance of The Dead Zone: is it smooth?

Average server fps for the last 48 hours was 102; the lowest was 83. Entities reached 161,971 - buildings, deployables and the rest. Peak memory: 4,162 MB. The lag players notice comes from low fps and rising entity counts.

05What is the host location for The Dead Zone?

For The Dead Zone, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 157.85.86.90:28015 is its address.

06Current online status and reliability of The Dead Zone: what is the data?

The Dead Zone reports online at this moment. The last restart happened around 16 hours ago, according to uptime. Over the last 6 full days, 144 of 144 hours were online, or 100%. Its first appearance in Rust Server Now data was on 3 October 2026.

Server Tags
07What is the meaning of each tag on The Dead Zone?

gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): Capacity: 125; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships: that is the tag set The Dead Zone publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does The Dead Zone show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry The Dead Zone are: Rust community servers, live and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
09The Dead Zone wipes on what schedule?

The record for The Dead Zone holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 18 hours.

10On wipe day, what changes for The Dead Zone?

3 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 29 hours in.

Rules & Settings
11What map is running on The Dead Zone?

The map on The Dead Zone is procedural, size 5,400 with seed 567367, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of The Dead Zone: what are they?

You will not find a gather rate in the name The Dead Zone. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.

How to join
13Joining The Dead Zone: what are the steps?

In Rust, press F1 and run client.connect 157.85.86.90:28015; or use Launch Rust on this page to connect through Steam.