- Players now
- 0/20 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,133 top 37%
- Wiped
- 20h ago · 17 Oct, 16:01 UTC
- Next wipe
- 6d 2h Sat 24 Oct, 15:10 UTC
- Team limit
- duo weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 1 | |
|---|---|---|
| Standing#8,133 on player hours | 63 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance239 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts weekly schedule tag · low confidence
- usual gap
- 1.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 17 Oct | Sat 15:10 | 1 before | running |
| 16 Oct | Fri 10:42 | 1 | 1.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 16 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 37% of all ranked servers, top 64% in NA, #314 of the duo servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.86.76:21595
- Region
- NA
- Max players
- 20
- Group limit
- duo
- Wipe schedule
- weekly
- Last wipe
- 17 Oct 2026, 16:01 UTC
- Hostname
- –
- First seen
- 16 Oct 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs167781,ts2| Game | gmvanilla | Game mode Survival in vanilla form. |
mp20 | Max players The server holds 20. | |
ts2 | Group limit 2 is the team cap. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167781 | Build This server runs build 167781. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^w | Weekly Wipes weekly. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 81 on averageUnranked45/100
- 2RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 69 on averageUnranked7/100
- 3US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 4 on averageUnranked3/100
- 4WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on averageUnranked4/100
- 5US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on averageUnranked1/100
- 6Outlaw Ridge | Solo / Duo | 50% Upkeep | Map Wipe Thursdays NA · duo · weekly · 2 on averageUnranked2/50
Briefing
quick answers, from the figures on this page01Ranking of testing among Rust servers: what is it?
The seven-day player-hour rank for testing is #8,133, top 37% of all ranked servers and #1,190 in North America. Ranked against duo, it sits at #314.
02Current population on testing: how busy is it?
Right now, 0 players occupy the 20 slots on testing. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 06:00 UTC, when it averaged 1 players.
03Version of Rust on testing: which one?
The Rust build on testing is network protocol 2634 and build 167781, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of testing: is it smooth?
Server fps over the last 48 hours: 239 average, 231 lowest. 6,318 entities at peak, counting buildings and deployables. Peak memory: 3,351 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for testing?
With a NA tag, testing places itself in North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 157.85.86.76:21595 is its address.
06Current online status and reliability of testing: what is the data?
Right now testing shows as online. Reported uptime puts the last restart at roughly 19 hours ago. 100% uptime over the last 1 full day: 24 of 24 hours online. 16 October 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on testing?
gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The server holds 20; ts2 (Group limit): 2 is the team cap; v2634 (Protocol): Protocol 2634: match it to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^w (Weekly): Wipes weekly; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it appears under North America: that is the tag set testing publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does testing appear?
These Rust Server Now lists include testing: Rust servers with a group limit of 2, Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
09On what timetable does testing wipe?
Its tag drives the prediction because too few of testing's wipes are recorded to confirm the schedule. Saturday 24 October at 15:10 UTC is when the next wipe is due. It has been running its current world for 20 hours. Its tags state a weekly wipe schedule.
10On wipe day, what changes for testing?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in.
11The map for testing: which one?
A procedural map of size 1,000 with seed 50000, generated by the game, is in use on testing. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on testing, and what settings?
You will not find a gather rate in the name testing. 2 players is the cap for a group (duo). This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
13What is the process to join testing?
Press F1 in Rust and enter client.connect 157.85.86.76:21595, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://discord.com/invite/BGKzykfwEC.
