After the war... What happened?
- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 ▼ 1539 this week
- Wiped
- 36d 10h ago · 4 Sep, 01:32 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,539 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, #638 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.86.51:26079
- Region
- –
- Max players
- 40
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 01:32 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z| Game | gmsoftcore | Game mode You play softcore here, under an easier ruleset. |
mp40 | Max players Slot count: 40. | |
ts4 | Group limit 4 is the team cap. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1永久PVE 永不清档 初创服务器EA · quad · monthly · 3 on averageUnranked9/100
- 2Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on averageUnranked4/233
- 3wuduan serverquad · 1 on averageUnranked1/20
- 4[EA] Softcore 1quad · monthly · 146 on averageUnranked227/350
- 5[EU] Facepunch Softcore 1EU · quad · monthly · 122 on averageUnranked114/400
- 6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 64 on averageUnranked84/150
Briefing
quick answers, from the figures on this page01Where does After the war... What happened? sit in the rankings?
In the top 70% of all ranked servers, After the war... What happened? holds #15,998 for player hours over the last seven days. Ranked against quad, it sits at #638.
02Current population on After the war... What happened?: how busy is it?
After the war... What happened? was last seen 3 days 17 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.
03What Rust version is After the war... What happened? on?
Rust network protocol 2633 and build 165217 on Linux is what After the war... What happened? runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find After the war... What happened? physically?
No region is published by After the war... What happened?. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 157.85.86.51:26079 is its address.
05Current online status and reliability of After the war... What happened?: what is the data?
Live status: After the war... What happened? is down; last seen 3 days 17 hours ago. 91 of 168 hours up in the last 7 full days; that is 54%. Its first appearance in Rust Server Now data was on 13 September 2026.
06How should you read the tags on After the war... What happened??
gmsoftcore (Game mode): You play softcore here, under an easier ruleset; mp40 (Max players): Slot count: 40; ts4 (Group limit): 4 is the team cap; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set After the war... What happened? publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does After the war... What happened? appear?
These Rust Server Now lists include After the war... What happened?: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
08After the war... What happened? wipes on what schedule?
After the war... What happened? does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 36 days 10 hours old.
09What map is running on After the war... What happened??
A procedural map of size 3,000 with seed 50000, generated by the game, is in use on After the war... What happened?. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of After the war... What happened?: what are they?
The name After the war... What happened? does not state a gather rate. 4 players is the cap for a group (quad). This server runs softcore, Facepunch's lighter mode: part of your loot stays with you. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
11What is the process to join After the war... What happened??
Press F1 in Rust and enter client.connect 157.85.86.51:26079, or click Launch Rust here to open Rust via Steam and join.
