- Players now
- 1/40 2% full
- 7-day average
- 1 peak 4
- Rank
- #5,324 top 24%
- Wiped
- 3d 3h ago · 10 Oct, 07:32 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 40 on average | 1 | |
|---|---|---|
| Standing#5,324 on player hours | 76 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance126 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- 4562
- Seed
- –
- Address
- 157.85.86.233:27634
- Region
- –
- Max players
- 40
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 07:32 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmhardcore,cs167584,ts0| Game | gmhardcore | Game mode The mode is hardcore, with harsher rules. |
mp40 | Max players Capacity: 40. | |
ts0 | Group limit Team play is turned off. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167584 | Build Game build: 167584. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 15 on averageUnranked9/200
- 2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on averageUnranked4/400
- 3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 10 on averageUnranked2/400
- 4Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on averageUnranked3/75
- 5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on averageUnranked2/100
- 6RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 5 on averageUnranked7/50
Briefing
quick answers, from the figures on this page01What is the rank position of GatorLand?
In the top 24% of all ranked servers, GatorLand holds #5,324 for player hours over the last seven days.
02Current population on GatorLand: how busy is it?
The current population on GatorLand is 1, against 40 slots. Averaging 1 players over seven days, it peaked at 4. The 48-hour peak time is 09:00 UTC, when it averaged 2 players.
03Version of Rust on GatorLand: which one?
Rust network protocol 2634 and build 167584 on Linux is what GatorLand runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of GatorLand: is it smooth?
For the last 48 hours, average server fps was 126, with a minimum of 4. Entities reached 118,084 - buildings, deployables and the rest. Peak memory: 4,016 MB. Players feel lag when fps drops and entities climb.
05What is the host location for GatorLand?
There is no region published by GatorLand. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 157.85.86.233:27634.
06Current online status and reliability of GatorLand: what is the data?
GatorLand reports online at this moment. The last restart happened around 1 hours ago, according to uptime. 47 of 48 hours up in the last 2 full days; that is 98%. 10 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on GatorLand?
The server browser reads these tags from GatorLand: gmhardcore (Game mode): The mode is hardcore, with harsher rules; mp40 (Max players): Capacity: 40; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Your game must run protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does GatorLand appear?
These Rust Server Now lists include GatorLand: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last week.
09GatorLand wipes on what schedule?
GatorLand does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 3 days 3 hours.
10The map for GatorLand: which one?
The map on GatorLand is procedural, size 4,562, generated by the game.
11The rules and settings of GatorLand: what are they?
No gather rate appears in the name GatorLand. You will find no published group limit. hardcore is the game mode, The hardest mode Facepunch offers. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
12Joining GatorLand: what are the steps?
Press F1 in Rust and enter client.connect 157.85.86.233:27634, or click Launch Rust here to open Rust via Steam and join.