- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,594 top 51%
- Wiped
- 5d 21h ago · 5 Oct, 05:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#11,594 on player hours | 49 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance252 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.86.206:28127
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 05:21 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked263/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked184/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 410 on averageUnranked198/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 395 on averageUnranked485/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked112/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked155/250
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 51% of all ranked servers, A Shockbyte Rust Server holds #11,594 for player hours over the last seven days.
02How many players are on A Shockbyte Rust Server right now?
Right now, 0 players occupy the 40 slots on A Shockbyte Rust Server. The seven-day average is 0 players, with a peak of 1.
03Version of Rust on A Shockbyte Rust Server: which one?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on A Shockbyte Rust Server?
Server fps over the last 48 hours: 252 average, 241 lowest. Entities reached 8,352 - buildings, deployables and the rest. The maximum memory used was 1,252 MB. The lag players notice comes from low fps and rising entity counts.
05Location of A Shockbyte Rust Server: where?
For A Shockbyte Rust Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 157.85.86.206:28127.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
A Shockbyte Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 5 days 19 hours ago. Over the last 5 full days, 120 of 120 hours were online, or 100%. First seen by Rust Server Now on 5 October 2026.
07The tags on A Shockbyte Rust Server: what do they mean?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09A Shockbyte Rust Server wipes on what schedule?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 5 days 21 hours old.
10The map for A Shockbyte Rust Server: which one?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on A Shockbyte Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12Joining A Shockbyte Rust Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 157.85.86.206:28127. You can also click Launch Rust here to open the game via Steam and join.
