- Players now
- 0/125 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,122 ▼ 2146 this week
- Wiped
- 9d 13h ago · 1 Oct, 21:06 UTC
- Next wipe
- 25d 8h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 125 on average | 0 | |
|---|---|---|
| Standing#10,122 on player hours | 55 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance194 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,146 places this week | 39 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:44 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.86.175:28015
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 21:06 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp125 | Max players The server holds 125. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 424 on averageUnranked495/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 398 on averageUnranked439/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked252/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 332 on averageUnranked377/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 314 on averageUnranked393/425
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 45% of all ranked servers, A Shockbyte Rust Server holds #10,122 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
0 of 125 slots are filled on A Shockbyte Rust Server at this moment. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 23:00 UTC, averaging 0 players.
03The Rust version for A Shockbyte Rust Server: what is it?
Rust network protocol 2634 and build 166494 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of A Shockbyte Rust Server: is it smooth?
For the last 48 hours, average server fps was 194, with a minimum of 161. Entities peaked at 48,237, including buildings, deployables and all other world objects. The maximum memory used was 2,710 MB. Players feel lag when fps drops and entities climb.
05What is the host location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 157.85.86.175:28015.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Right now A Shockbyte Rust Server shows as online. The last restart happened around 9 days 4 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): The server holds 125; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 9 days 13 hours old.
10On wipe day, what changes for A Shockbyte Rust Server?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11The map for A Shockbyte Rust Server: which one?
For A Shockbyte Rust Server, the map is procedural at size 3,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
13What is the process to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.86.175:28015, or click Launch Rust here to open Rust via Steam and join.
