- Players now
- 0/5 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,774 ▼ 2047 this week
- Wiped
- 7d 22h ago · 2 Oct, 14:22 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 0 | |
|---|---|---|
| Standing#12,774 on player hours | 44 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance116 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,047 places this week | 42 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 14:22 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.86.136:27176
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 14:22 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked584/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked582/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked579/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked213/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked378/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked392/450
Briefing
quick answers, from the figures on this page01Where does Water_Cup sit in the rankings?
In the top 56% of all ranked servers, Water_Cup holds #12,774 for player hours over the last seven days.
02What is the player count on Water_Cup?
0 of 5 slots are filled on Water_Cup at this moment. The seven-day average is 0 players, with a peak of 1.
03The Rust version for Water_Cup: what is it?
The Rust build on Water_Cup is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Water_Cup good?
For the last 48 hours, average server fps was 116, with a minimum of 93. Entities peaked at 94,070, including buildings, deployables and all other world objects. Memory usage reached 3,558 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for Water_Cup?
No region is published by Water_Cup. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 157.85.86.136:27176 is its address.
06Current online status and reliability of Water_Cup: what is the data?
Live status: Water_Cup is up. About 6 days 4 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 2 October 2026.
07How should you read the tags on Water_Cup?
For the in-game browser, Water_Cup declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Water_Cup appear?
The Rust Server Now lists that carry Water_Cup are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Water_Cup wipe?
The record for Water_Cup holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 22 hours have passed since its current world began.
10What happens on wipe day for Water_Cup?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11Map selection on Water_Cup: what is it?
The map on Water_Cup is procedural, size 4,000 with seed 100000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on Water_Cup, and what settings?
No gather rate appears in the name Water_Cup. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
13What is the process to join Water_Cup?
In Rust, press F1 and run client.connect 157.85.86.136:27176; or use Launch Rust on this page to connect through Steam.
