- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,268 top 32%
- Wiped
- 5d 12h ago · 4 Oct, 15:28 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#7,268 on player hours | 68 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance120 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 15:28 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.85.200:22432
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:28 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked232/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked150/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked194/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked475/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked128/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked165/225
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 32% of all ranked servers, A Shockbyte Rust Server holds #7,268 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
0 of 40 slots are filled on A Shockbyte Rust Server at this moment. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.
03The Rust version for A Shockbyte Rust Server: what is it?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on A Shockbyte Rust Server?
For the last 48 hours, average server fps was 120, with a minimum of 62. 67,575 entities at peak, counting buildings and deployables. The maximum memory used was 2,778 MB. Players feel lag when fps drops and entities climb.
05Location of A Shockbyte Rust Server: where?
No region is published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 157.85.85.200:22432.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 5 days 10 hours ago. 120 of 120 hours up in the last 5 full days; that is 100%. First seen by Rust Server Now on 4 October 2026.
07The tags on A Shockbyte Rust Server: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 12 hours.
10What does A Shockbyte Rust Server look like on wipe day?
On average, 2 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11Map selection on A Shockbyte Rust Server: what is it?
The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
13To join A Shockbyte Rust Server, what must you do?
Press F1 in Rust and enter client.connect 157.85.85.200:22432, or click Launch Rust here to open Rust via Steam and join.
