- Players now
- 0/20 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,851 ▲ 1108 this week
- Wiped
- 17h ago · 9 Oct, 10:32 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 1 | |
|---|---|---|
| Standing#6,851 on player hours | 70 | |
| Uptime31 of the last 48 hours | 65 | |
| Performance183 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 1,108 places this week | 58 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 10:32 | 0 before | running |
| 1 Oct FW | Thu 19:46 | 1 | 7.6 days |
| 30 Sep | Wed 15:45 | 1 | 1.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.85.151:27699
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 10:32 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs167406,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp20 | Max players Slot count: 20. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167406 | Build Build 167406. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked231/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked147/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked195/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked483/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked128/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked166/225
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 30% of all ranked servers, A Shockbyte Rust Server holds #6,851 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is not online; its last appearance was 17 hours ago. Averaging 0 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167406 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on A Shockbyte Rust Server good?
For the last 48 hours, average server fps was 183, with a minimum of 112. Entities peaked at 49,105, including buildings, deployables and all other world objects. Peak memory: 2,119 MB. Players feel lag when fps drops and entities climb.
05Location of A Shockbyte Rust Server: where?
There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 157.85.85.151:27699 is its address.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Live status: A Shockbyte Rust Server is down; last seen 17 hours ago. About 23 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 155 of 168 hours were online, or 92%. 30 September 2026 is when Rust Server Now first saw it.
07The tags on A Shockbyte Rust Server: what do they mean?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167406 (Build): Build 167406; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
09A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 17 hours.
10What does A Shockbyte Rust Server look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
11What map is running on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the map is procedural at size 3,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of A Shockbyte Rust Server: what are they?
The name A Shockbyte Rust Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
13To join A Shockbyte Rust Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 157.85.85.151:27699. You can also click Launch Rust here to open the game via Steam and join.
