Outback Modded 7x | AU/OCE
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,153 ▲ 7386 this week
- Wiped
- 8d 2h ago · 1 Oct, 21:28 UTC
- Next wipe
- 5d 21h Thu 15 Oct, 21:28 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#9,153 on player hours | 60 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance119 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 7,386 places this week | 90 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordIts weekly schedule tag · low confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 21:28 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.211.49.86:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 1 Oct 2026, 21:28 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^w | Weekly Wipes weekly. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 3 on averageUnranked2/100
- 2[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 43 on averageUnranked124/150
- 3[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 37 on averageUnranked5/75
- 409/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 3 on averageUnranked5/100
- 5Rustafied.com - AU MainOC · groups of 16+ · weekly · 139 on averageUnranked118/250
- 6Rustafied.com - AU MondayOC · groups of 16+ · weekly · 103 on averageUnranked16/100
Briefing
quick answers, from the figures on this page01Ranking of Outback Modded 7x | AU/OCE among Rust servers: what is it?
In the top 40% of all ranked servers, Outback Modded 7x | AU/OCE holds #9,153 for player hours over the last seven days.
02What is the player count on Outback Modded 7x | AU/OCE?
The current population on Outback Modded 7x | AU/OCE is 0, against 50 slots. The seven-day average is 0 players, with a peak of 2. The 48-hour peak time is 06:00 UTC, when it averaged 2 players.
03What Rust version is Outback Modded 7x | AU/OCE on?
The Rust build on Outback Modded 7x | AU/OCE is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Outback Modded 7x | AU/OCE good?
Average server fps for the last 48 hours was 119; the lowest was 85. Entities peaked at 202,049, including buildings, deployables and all other world objects. Peak memory: 5,567 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Outback Modded 7x | AU/OCE?
Its name points to Oceania, even though Outback Modded 7x | AU/OCE publishes no region tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 157.211.49.86:28015.
06Current online status and reliability of Outback Modded 7x | AU/OCE: what is the data?
Right now Outback Modded 7x | AU/OCE shows as online. About 2 days 15 hours ago was its last restart, based on reported uptime. 120 of 168 hours up in the last 7 full days; that is 71%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Outback Modded 7x | AU/OCE?
For the in-game browser, Outback Modded 7x | AU/OCE declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^w (Weekly): Wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Outback Modded 7x | AU/OCE appear?
Outback Modded 7x | AU/OCE appears on the following Rust Server Now lists: Oceania Rust servers, live and Modded Rust servers. Under these filters, it appears on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
09Outback Modded 7x | AU/OCE wipes on what schedule?
Its tag drives the prediction because too few of Outback Modded 7x | AU/OCE's wipes are recorded to confirm the schedule. Thursday 15 October at 21:28 UTC is when the next wipe is due. 8 days 2 hours have passed since its current world began. A weekly wipe schedule is published in its tags.
10What does Outback Modded 7x | AU/OCE look like on wipe day?
On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11What map is running on Outback Modded 7x | AU/OCE?
The map on Outback Modded 7x | AU/OCE is procedural, size 4,500 with seed 735424007, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Outback Modded 7x | AU/OCE, and what settings?
A 7x gather rate is what Outback Modded 7x | AU/OCE lists in its name. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13Joining Outback Modded 7x | AU/OCE: what are the steps?
To connect, open Rust, press F1, and enter client.connect 157.211.49.86:28015. You can also click Launch Rust here to open the game via Steam and join.
