Eddie Catflap's 16 Islands v31
- Players now
- 0/80 0% full
- 7-day average
- 1 peak 1
- Rank
- #9,221 ▲ 4789 this week
- Wiped
- 2d 17h ago · 7 Oct, 04:12 UTC
- Next wipe
- 11d 6h Wed 21 Oct, 04:12 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 80 on average | 1 | |
|---|---|---|
| Standing#9,221 on player hours | 60 | |
| Uptime6 of the last 48 hours | 12 | |
| Performance44 server fps on average | 74 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 4,789 places this week | 76 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 10 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 04:12 | 1 | running |
| 27 Sep | Sun 04:32 | 1 | 10 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers, top 74% in OC. Ranked on player hours over the last seven days.
Intel
- Address
- 157.211.1.239:28145
- Region
- OC
- Max players
- 80
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 7 Oct 2026, 04:12 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp80 | Max players The server holds 80. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | OC | Oceania The browser files it under Oceania. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 93 on averageUnranked13/100
- 2Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 53 on averageUnranked17/200
- 3[NZ/AU] Whangaparusta - Wiped 02/10OC · groups of 8+ · biweekly · 6 on averageUnranked2/126
- 4BushRust | Bi-Weekly TEST | Low upkeep | Chill | QuadOC · groups of 8+ · biweekly · 5 on averageUnranked0/125
- 5[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 3 on averageUnranked0/50
- 6Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 3 on averageUnranked2/100
Briefing
quick answers, from the figures on this page01Where does Eddie Catflap's 16 Islands v31 sit in the rankings?
In Oceania, Eddie Catflap's 16 Islands v31 is #168; globally, #9,221 on player hours over the last seven days, in the top 40% of ranked servers.
02What is the player count on Eddie Catflap's 16 Islands v31?
Eddie Catflap's 16 Islands v31 was last seen 33 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1. Between the last 48 hours, 08:00 UTC saw the highest average: 1 players.
03Version of Rust on Eddie Catflap's 16 Islands v31: which one?
The Rust build on Eddie Catflap's 16 Islands v31 is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Eddie Catflap's 16 Islands v31?
Server fps over the last 48 hours: 44 average, 22 lowest. Entities peaked at 153,013, including buildings, deployables and all other world objects. The maximum memory used was 3,276 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Eddie Catflap's 16 Islands v31?
The location Eddie Catflap's 16 Islands v31 lists is Oceania, indicated by the OC tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 157.211.1.239:28145.
06How reliable is Eddie Catflap's 16 Islands v31, and is it online?
Currently offline: Eddie Catflap's 16 Islands v31; last seen 33 hours ago. Reported uptime puts the last restart at roughly 5 hours ago. Over the last 7 full days, 14 of 168 hours were online, or 8%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Eddie Catflap's 16 Islands v31?
gmrust (Game mode): Standard Rust survival is the game mode; mp80 (Max players): The server holds 80; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^b (Biweekly): Every fortnight it wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; OC (Oceania): The browser files it under Oceania: that is the tag set Eddie Catflap's 16 Islands v31 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Eddie Catflap's 16 Islands v31 show up in Rust Server Now lists and filters?
These Rust Server Now lists include Eddie Catflap's 16 Islands v31: Oceania Rust servers, live and Modded Rust servers. It appears on the server list when you apply these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
09Eddie Catflap's 16 Islands v31 wipes on what schedule?
The prediction follows its tag: too few of Eddie Catflap's 16 Islands v31's wipes are on record to confirm the schedule. Expect the next wipe on Wednesday 21 October at 04:12 UTC. 2 days 17 hours have passed since its current world began. Its tags show a wipe every two weeks.
10What happens on wipe day for Eddie Catflap's 16 Islands v31?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
11What map is running on Eddie Catflap's 16 Islands v31?
For Eddie Catflap's 16 Islands v31, the map is procedural at size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of Eddie Catflap's 16 Islands v31: what are they?
The name Eddie Catflap's 16 Islands v31 does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13What is the process to join Eddie Catflap's 16 Islands v31?
Press F1 in Rust and enter client.connect 157.211.1.239:28145, or click Launch Rust here to open Rust via Steam and join. The server's website: https://discord.com/invite/twAFAAyspD.
