Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,268 ▼ 2016 this week
- Wiped
- 8d 3h ago · 1 Oct, 18:58 UTC
- Next wipe
- 5d 20h Thu 15 Oct, 18:58 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#14,268 on player hours | 37 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance45 server fps on average | 75 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,016 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts weekly schedule tag · low confidence
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:58 | 2 | running |
| 30 Sep | Wed 22:22 | 2 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 63% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 154.9.164.185:28015
- Region
- NA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 1 Oct 2026, 18:58 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^w | Weekly The wipe comes each week. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 5 on averageUnranked10/50
- 2[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on averageUnranked3/75
- 3NA POZITIVE PVE X1-3 [ДЛЯ НОВИЧКОВ] 08.10NA · groups of 8+ · 1x · weekly · 1 on averageUnranked6/100
- 4CREED PVE | 500K | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · weekly · 1 on averageUnranked1/100
- 5[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on averageUnranked222/2000
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked75/200
Briefing
quick answers, from the figures on this page01What is the rank position of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The seven-day player-hour rank for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #14,268, top 63% of all ranked servers and #1,486 in North America.
02Current population on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: how busy is it?
The current population on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is 0, against 100 slots. Its seven-day average is 0 players; the peak is 1. The 48-hour peak time is 01:00 UTC, when it averaged 0 players.
03What Rust version is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on?
Version for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Rust network protocol 2634 and build 166494 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly good?
Server fps over the last 48 hours: 45 average, 3 lowest. 120,876 entities at peak, counting buildings and deployables. The maximum memory used was 4,357 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: where?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 154.9.164.185:28015.
06Current online status and reliability of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: what is the data?
Live status: Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is up. About 3 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 30 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The server browser reads these tags from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^w (Weekly): The wipe comes each week; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly are: Modded Rust servers, Rust PvE servers, ranked by population, Rust servers with zombie in the name and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
09Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipes on what schedule?
Its tag drives the prediction because too few of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 15 October at 18:58 UTC. It has been running its current world for 8 days 3 hours. Its tags state a weekly wipe schedule.
10On wipe day, what changes for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
On average, 2 players was the busiest its recent wipes got. 15 hours after the latest wipe, the crowd peaked.
11Map selection on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: what is it?
A procedural map of size 4,500 with seed 79, generated by the game, is in use on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, and what settings?
You will not find a gather rate in the name Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. 8 players per group is the default and the limit here. pve is the game mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. VAC, Valve's anti-cheat, is enabled.
13Joining Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: what are the steps?
In Rust, press F1 and run client.connect 154.9.164.185:28015; or use Launch Rust on this page to connect through Steam.
