- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,011 ▲ 886 this week
- Wiped
- 6d 8h ago · 4 Oct, 07:17 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,011 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance156 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 886 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 07:17 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 153.68.126.170:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 07:17 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked579/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked612/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked273/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked428/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked431/475
Briefing
quick answers, from the figures on this page01What is the rank position of RustDockerServer?
In the top 70% of all ranked servers, RustDockerServer holds #16,011 for player hours over the last seven days.
02What is the player count on RustDockerServer?
0 of 10 slots are filled on RustDockerServer at this moment. 0 players is the seven-day average.
03Version of Rust on RustDockerServer: which one?
The Rust build on RustDockerServer is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on RustDockerServer?
Server fps over the last 48 hours: 156 average, 120 lowest. Entities peaked at 120,533, including buildings, deployables and all other world objects. The maximum memory used was 5,158 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find RustDockerServer physically?
For RustDockerServer, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 153.68.126.170:28015 is its address.
06How reliable is RustDockerServer, and is it online?
Live status: RustDockerServer is up. About 6 days 6 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 20 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on RustDockerServer?
For the in-game browser, RustDockerServer declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does RustDockerServer show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RustDockerServer are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09RustDockerServer wipes on what schedule?
The record for RustDockerServer holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 6 days 8 hours have passed since its current world began.
10What does RustDockerServer look like on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
11What map is running on RustDockerServer?
A procedural map of size 4,500 with seed 1337, generated by the game, is in use on RustDockerServer. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of RustDockerServer: what are they?
No gather rate appears in the name RustDockerServer. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
13To join RustDockerServer, what must you do?
In Rust, press F1 and run client.connect 153.68.126.170:28015; or use Launch Rust on this page to connect through Steam.
