- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,887 top 61%
- Wiped
- 9d 2h ago · 2 Oct, 01:32 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,887 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 153.67.3.166:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 01:32 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked247/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked163/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 409 on averageUnranked171/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 393 on averageUnranked488/550
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked131/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked147/200
Briefing
quick answers, from the figures on this page01What is the rank position of The Bear Zoo Too Too?
In the top 61% of all ranked servers, The Bear Zoo Too Too holds #13,887 for player hours over the last seven days.
02How many players are on The Bear Zoo Too Too right now?
The Bear Zoo Too Too was last seen 7 days 3 hours ago and is offline at this moment.
03What Rust version is The Bear Zoo Too Too on?
Version for The Bear Zoo Too Too: Rust network protocol 2634 and build 166494 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for The Bear Zoo Too Too?
No region is published by The Bear Zoo Too Too. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 153.67.3.166:28015 is its address.
05Uptime and current status of The Bear Zoo Too Too: what are they?
Live status: The Bear Zoo Too Too is down; last seen 7 days 3 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. Its first appearance in Rust Server Now data was on 3 October 2026.
06How should you read the tags on The Bear Zoo Too Too?
For the in-game browser, The Bear Zoo Too Too declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does The Bear Zoo Too Too show up in Rust Server Now lists and filters?
The Bear Zoo Too Too appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does The Bear Zoo Too Too wipe?
Too few wipes are recorded for The Bear Zoo Too Too to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 9 days 2 hours.
09What map is running on The Bear Zoo Too Too?
A procedural map, generated by the game, is in use on The Bear Zoo Too Too.
10The rules and settings of The Bear Zoo Too Too: what are they?
The name The Bear Zoo Too Too does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join The Bear Zoo Too Too, what must you do?
To connect, open Rust, press F1, and enter client.connect 153.67.3.166:28015. You can also click Launch Rust here to open the game via Steam and join.