- Players now
- 1/4 25% full
- 7-day average
- 1 peak 1
- Rank
- #6,627 top 29%
- Wiped
- 5d 4h ago · 5 Oct, 01:24 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 24 | |
|---|---|---|
| Standing#6,627 on player hours | 71 | |
| Uptime6 of the last 48 hours | 12 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 153.66.254.23:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 01:24 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked64/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked186/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked80/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked401/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked169/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked160/200
Briefing
quick answers, from the figures on this page01What is the rank position of private test server?
The rank for private test server is #6,627 on seven-day player hours, in the top 29% of ranked servers.
02Current population on private test server: how busy is it?
Offline: private test server last responded 29 hours ago. Its seven-day average is 1 players; the peak is 1. The 48-hour peak time is 21:00 UTC, when it averaged 1 players.
03The Rust version for private test server: what is it?
Rust network protocol 2634 and build 166652 on Windows is what private test server runs. Steam updates your game so your protocol matches; that is required to join.
04Location of private test server: where?
For private test server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 153.66.254.23:28015.
05Uptime and current status of private test server: what are they?
Live status: private test server is down; last seen 29 hours ago. Over the last 2 full days, 12 of 48 hours were online, or 25%. Its first appearance in Rust Server Now data was on 7 October 2026.
06What is the meaning of each tag on private test server?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set private test server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does private test server show up in Rust Server Now lists and filters?
private test server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08private test server wipes on what schedule?
The record for private test server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 5 days 4 hours old.
09The map for private test server: which one?
A procedural map, generated by the game, is in use on private test server.
10The rules and settings of private test server: what are they?
No gather rate appears in the name private test server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining private test server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 153.66.254.23:28015. You can also click Launch Rust here to open the game via Steam and join.