- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,996 top 71%
- Wiped
- 1d 5h ago · 10 Oct, 03:34 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 500 on average | 0 | |
|---|---|---|
| Standing#15,996 on player hours | 29 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 153.66.205.68:28115
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 03:34 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 446 on averageUnranked519/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 429 on averageUnranked253/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 404 on averageUnranked288/300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 388 on averageUnranked330/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 336 on averageUnranked293/320
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked237/275
Briefing
quick answers, from the figures on this page01Ranking of RMM-test-live2 among Rust servers: what is it?
In the top 71% of all ranked servers, RMM-test-live2 holds #15,996 for player hours over the last seven days.
02Current population on RMM-test-live2: how busy is it?
RMM-test-live2 was last seen 29 hours ago and is offline at this moment. 0 players is the seven-day average.
03What Rust version is RMM-test-live2 on?
Version for RMM-test-live2: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find RMM-test-live2 physically?
There is no region published by RMM-test-live2. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 153.66.205.68:28115.
05Uptime and current status of RMM-test-live2: what are they?
Right now RMM-test-live2 shows as offline; last seen 29 hours ago. Its first appearance in Rust Server Now data was on 10 October 2026.
06How should you read the tags on RMM-test-live2?
For the in-game browser, RMM-test-live2 declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does RMM-test-live2 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RMM-test-live2 are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does RMM-test-live2 wipe?
Too few wipes are recorded for RMM-test-live2 to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 29 hours old.
09The rules and settings of RMM-test-live2: what are they?
The name RMM-test-live2 does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
10To join RMM-test-live2, what must you do?
Press F1 in Rust and enter client.connect 153.66.205.68:28115, or click Launch Rust here to open Rust via Steam and join.