- Players now
- 1/4 25% full
- 7-day average
- 1 peak 1
- Rank
- #9,338 top 41%
- Wiped
- 5d 3h ago · 5 Oct, 01:24 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 22 | |
|---|---|---|
| Standing#9,338 on player hours | 59 | |
| Uptime8 of the last 48 hours | 17 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 153.66.101.23:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 01:24 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 473 on averageUnranked239/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 469 on averageUnranked145/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 451 on averageUnranked184/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked461/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 377 on averageUnranked141/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked172/225
Briefing
quick answers, from the figures on this page01Ranking of private test server among Rust servers: what is it?
The rank for private test server is #9,338 on seven-day player hours, in the top 41% of ranked servers.
02How many players are on private test server right now?
Right now, 1 players occupy the 4 slots on private test server. The seven-day average is 1 players, with a peak of 1. The 48-hour peak time is 16:00 UTC, when it averaged 1 players.
03What Rust version is private test server on?
The Rust build on private test server is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for private test server?
For private test server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 153.66.101.23:28015.
05Current online status and reliability of private test server: what is the data?
Right now private test server shows as online. Its first appearance in Rust Server Now data was on 9 October 2026.
06What is the meaning of each tag on private test server?
The server browser reads these tags from private test server: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does private test server appear?
These Rust Server Now lists include private test server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08private test server wipes on what schedule?
The record for private test server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 5 days 3 hours have passed since its current world began.
09Map selection on private test server: what is it?
A procedural map, generated by the game, is in use on private test server.
10Which rules apply on private test server, and what settings?
The name private test server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11To join private test server, what must you do?
In Rust, press F1 and run client.connect 153.66.101.23:28015; or use Launch Rust on this page to connect through Steam.