HARD | RUST
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 3
- Rank
- #6,127 ▼ 681 this week
- Wiped
- 22h ago · 9 Oct, 12:19 UTC
- Next wipe
- 26d 8h Thu 5 Nov, 19:00 UTC
- Team limit
- 30 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#6,127 on player hours | 73 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance91 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 681 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
4 on recordThe force wipe · high confidence
- usual gap
- 2.2 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 11:05 | 1 before | running |
| 2 Oct | Fri 03:21 | 2 | 7.3 days |
| 30 Sep | Wed 02:28 | 3 | 2 days |
| 27 Sep | Sun 22:37 | 1 | 2.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 152.89.199.21:35700
- Region
- –
- Max players
- 100
- Group limit
- 30 max
- Wipe schedule
- monthly
- Last wipe
- 9 Oct 2026, 12:19 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp100 | Max players The server holds 100. | |
ts30 | Group limit Teams cap at 30. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Other | jp0 | Custom tag Not part of the standard tag set - the owner or a plugin put it there. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 144 on averageUnranked90/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked58/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 97 on averageUnranked28/300
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 89 on averageUnranked17/750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 88 on averageUnranked22/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 88 on averageUnranked24/700
Briefing
quick answers, from the figures on this page01What is the rank position of HARD | RUST?
The rank for HARD | RUST is #6,127 on seven-day player hours, in the top 27% of ranked servers.
02What is the player count on HARD | RUST?
0 of 100 slots are filled on HARD | RUST at this moment. Averaging 0 players over seven days, it peaked at 3. The 48-hour peak time is 18:00 UTC, when it averaged 1 players.
03What Rust version is HARD | RUST on?
Version for HARD | RUST: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on HARD | RUST?
For the last 48 hours, average server fps was 91, with a minimum of 74. Entities reached 99,958 - buildings, deployables and the rest. Memory usage reached 2,593 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for HARD | RUST?
For HARD | RUST, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 152.89.199.21:35700.
06How reliable is HARD | RUST, and is it online?
HARD | RUST reports online at this moment. Reported uptime puts the last restart at roughly 12 hours ago. Over the last 7 full days, 166 of 168 hours were online, or 99%. First seen by Rust Server Now on 24 September 2026.
07How should you read the tags on HARD | RUST?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): The server holds 100; ts30 (Group limit): Teams cap at 30; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; jp0 (Custom tag): Not part of the standard tag set - the owner or a plugin put it there: that is the tag set HARD | RUST publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does HARD | RUST show up in Rust Server Now lists and filters?
HARD | RUST appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
09HARD | RUST wipes on what schedule?
Once a month, HARD | RUST wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 22 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for HARD | RUST?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 13 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11The map for HARD | RUST: which one?
For HARD | RUST, the map is procedural at size 4,000 with seed 13472, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of HARD | RUST: what are they?
You will not find a gather rate in the name HARD | RUST. The group limit is 30 players. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.
13What is the process to join HARD | RUST?
Press F1 in Rust and enter client.connect 152.89.199.21:35700, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://nsk15.gamestores.app/.
