- Players now
- 0/100 0% full
- 7-day average
- 2 peak 107
- Rank
- #2,293 ▲ 6276 this week
- Wiped
- 7d 15h ago · 2 Oct, 09:12 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 100 on average | 2 | |
|---|---|---|
| Standing#2,293 on player hours | 90 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance103 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 6,276 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 107 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 days between real wipes
- wipe-day peak
- 54 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 17:14 | 107 | running |
| 2 Oct | Fri 09:12 | 0 | 5.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 152.89.199.149:35000
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 09:12 UTC
- Hostname
- main.x4c.ru
- First seen
- 14 Sep 2026
The only server publishing a x4c.ru hostname.
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 477 on averageUnranked316/375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked312/400
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 457 on averageUnranked307/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked435/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 382 on averageUnranked184/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 335 on averageUnranked274/450
Briefing
quick answers, from the figures on this page01Ranking of Test Z among Rust servers: what is it?
In the top 10% of all ranked servers, Test Z holds #2,293 for player hours over the last seven days.
02What is the player count on Test Z?
Right now, 0 players occupy the 100 slots on Test Z. Its seven-day average is 2 players; the peak is 107. The 48-hour peak time is 05:00 UTC, when it averaged 65 players.
03What Rust version is Test Z on?
The Rust build on Test Z is network protocol 2634 and build 167231, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Test Z: is it smooth?
Average server fps for the last 48 hours was 103; the lowest was 54. Entities peaked at 78,688, including buildings, deployables and all other world objects. The maximum memory used was 3,117 MB. Players feel lag when fps drops and entities climb.
05Location of Test Z: where?
For Test Z, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 152.89.199.149:35000 is its address.
06Uptime and current status of Test Z: what are they?
Test Z reports online at this moment. Reported uptime puts the last restart at roughly 12 hours ago. Over the last 7 full days, 144 of 168 hours were online, or 86%. 14 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Test Z?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set Test Z publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Who is the operator of Test Z?
No other server we track uses the x4c.ru hostname that Test Z publishes.
09Where does Test Z show up in Rust Server Now lists and filters?
These Rust Server Now lists include Test Z: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
10Test Z wipes on what schedule?
Too few wipes are recorded for Test Z to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 15 hours.
11What does Test Z look like on wipe day?
On average, 54 players was the busiest its recent wipes got. The latest wipe saw its peak 13 hours in.
12The map for Test Z: which one?
The map on Test Z is procedural, size 3,500 with seed 5395053, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
13Which rules apply on Test Z, and what settings?
You will not find a gather rate in the name Test Z. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
14Joining Test Z: what are the steps?
In Rust, press F1 and run client.connect 152.89.199.149:35000; or use Launch Rust on this page to connect through Steam. You can find its website at https://x4c.ru.