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Onlinechecked 8m ago · scouted since 13 Sep 2026

Oclium Dev Server

Community
Join server
Evaluation 45 Bronze #16,000 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,000
▲ 897 this week
Wiped
2d 15h
ago · 7 Oct, 22:28 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance–Wipe hold–Momentum53
Population0 of 10 on average 0
Standing#16,000 on player hours 30
Uptime47 of the last 48 hours 98
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 897 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 23 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
7 Oct Wed 22:28 0 running
23 Sep Wed 03:00 0 14.8 days
18 Sep Fri 23:16 0 4.2 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
152.37.196.217:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 22:28 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
GamegmvanillaGame mode You play vanilla survival here.
mp10Max players Capacity: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167058Build This server runs build 167058.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Oclium Dev Server sit in the rankings?

The rank for Oclium Dev Server is #16,000 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on Oclium Dev Server?

The current population on Oclium Dev Server is 0, against 10 slots. 0 players is the seven-day average.

About Server
03Version of Rust on Oclium Dev Server: which one?

Rust network protocol 2634 and build 167058 on Linux is what Oclium Dev Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Oclium Dev Server: where?

For Oclium Dev Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 152.37.196.217:28015.

05Uptime and current status of Oclium Dev Server: what are they?

Right now Oclium Dev Server shows as online. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
06The tags on Oclium Dev Server: what do they mean?

The server browser reads these tags from Oclium Dev Server: gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Oclium Dev Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Oclium Dev Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
08Oclium Dev Server wipes on what schedule?

Oclium Dev Server wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 2 days 15 hours have passed since its current world began.

09What does Oclium Dev Server look like on wipe day?

On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Settings & Rules
10The map for Oclium Dev Server: which one?

Procedural map: Oclium Dev Server uses one generated by the game.

11The rules and settings of Oclium Dev Server: what are they?

The name Oclium Dev Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.

Join Info
12What is the process to join Oclium Dev Server?

Press F1 in Rust and enter client.connect 152.37.196.217:28015, or click Launch Rust here to open Rust via Steam and join.