- Players now
- 0/1 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,379 ▼ 4855 this week
- Wiped
- 4d 17h ago · 5 Oct, 18:31 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 1 | |
|---|---|---|
| Standing#14,379 on player hours | 37 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance238 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 4,855 places this week | 33 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 10.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 18:31 | 1 | running |
| 25 Sep | Fri 10:48 | 1 | 10.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 152.228.198.151:20164
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 18:31 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2635,gmrust,cs167508,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2635 | Protocol Your game must run protocol 2635. | |
cs167508 | Build Game build: 167508. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked555/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked555/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked195/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked377/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked407/450
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
The rank for A Shockbyte Rust Server is #14,379 on seven-day player hours, in the top 63% of ranked servers.
02What is the player count on A Shockbyte Rust Server?
The current population on A Shockbyte Rust Server is 0, against 1 slots. Its seven-day average is 0 players; the peak is 1.
03Version of Rust on A Shockbyte Rust Server: which one?
The Rust build on A Shockbyte Rust Server is network protocol 2635 and build 167508, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on A Shockbyte Rust Server?
For the last 48 hours, average server fps was 238, with a minimum of 227. Entities peaked at 8,190, including buildings, deployables and all other world objects. The maximum memory used was 1,183 MB. The lag players notice comes from low fps and rising entity counts.
05Location of A Shockbyte Rust Server: where?
No region is published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 152.228.198.151:20164 is its address.
06How reliable is A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 12 hours ago. It was up 92% of the time over the last 7 full days: 154 of 168 hours. First seen by Rust Server Now on 15 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2635 (Protocol): Your game must run protocol 2635; cs167508 (Build): Game build: 167508; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 4 days 17 hours have passed since its current world began.
10What happens on wipe day for A Shockbyte Rust Server?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11Map selection on A Shockbyte Rust Server: what is it?
For A Shockbyte Rust Server, the map is procedural at size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
13To join A Shockbyte Rust Server, what must you do?
Press F1 in Rust and enter client.connect 152.228.198.151:20164, or click Launch Rust here to open Rust via Steam and join.
