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Onlinechecked 10m ago · scouted since 13 Sep 2026

A Shockbyte Rust Server

Community
Join server
Evaluation 62 Bronze #5,977 on player hours
Players now
0/125
0% full
7-day average
0
peak 5
Rank
#5,977
▼ 294 this week
Wiped
5d 9h
ago · 5 Oct, 15:15 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing74Uptime98Performance100Wipe hold50Momentum48
Population0 of 125 on average 0
Standing#5,977 on player hours 74
Uptime47 of the last 48 hours 98
Performance231 server fps on average 100
Wipe hold50% of wipes kept half their crowd 50
Momentumdown 294 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 15:15 1 running
4 Oct Sun 13:17 1 1.1 days
2 Oct Fri 09:13 2 2.2 days
26 Sep Sat 14:51 2 5.8 days

Performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
2500
Seed
50000
Open on RustMaps
Address
152.228.198.143:20338
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 15:15 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp125,ptrak,$r?,v2634,gmrust,cs167058,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp125Max players Slot count: 125.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does A Shockbyte Rust Server sit in the rankings?

The rank for A Shockbyte Rust Server is #5,977 on seven-day player hours, in the top 26% of ranked servers.

02How many players are on A Shockbyte Rust Server right now?

Right now, 0 players occupy the 125 slots on A Shockbyte Rust Server. The seven-day average is 0 players, with a peak of 5. The 48-hour peak time is 10:00 UTC, when it averaged 1 players.

Server details
03What Rust version is A Shockbyte Rust Server on?

Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167058 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Performance of A Shockbyte Rust Server: is it smooth?

For the last 48 hours, average server fps was 231, with a minimum of 204. 30,816 entities at peak, counting buildings and deployables. Peak memory: 1,773 MB. Low fps plus a growing entity count equals lag for players.

05Location of A Shockbyte Rust Server: where?

For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 152.228.198.143:20338 is its address.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

Live status: A Shockbyte Rust Server is up. About 3 days 7 hours ago was its last restart, based on reported uptime. 145 of 168 hours up in the last 7 full days; that is 86%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07How should you read the tags on A Shockbyte Rust Server?

For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 9 hours.

10What does A Shockbyte Rust Server look like on wipe day?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Server Rules
11The map for A Shockbyte Rust Server: which one?

The map on A Shockbyte Rust Server is procedural, size 2,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of A Shockbyte Rust Server: what are they?

The name A Shockbyte Rust Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.

How to join
13What is the process to join A Shockbyte Rust Server?

In Rust, press F1 and run client.connect 152.228.198.143:20338; or use Launch Rust on this page to connect through Steam.