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Onlinechecked 13m ago · scouted since 26 Sep 2026

Calvins Dev Server

Modded oxide
Join server
Evaluation 45 Bronze #15,985 on player hours
Players now
0/40
0% full
7-day average
0
peak –
Rank
#15,985
▼ 1526 this week
Wiped
18d 2h
ago · 22 Sep, 05:49 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance50Wipe hold–Momentum45
Population0 of 40 on average 0
Standing#15,985 on player hours 30
Uptime47 of the last 48 hours 98
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumdown 1,526 places this week 45

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Calvins Dev Server
Map
Procedural Map
Size
2500
Seed
2147483647
Open on RustMaps
Address
151.243.93.248:20000
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
22 Sep 2026, 05:49 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Capacity: 40.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs165217Build This server runs build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Calvins Dev Server among Rust servers: what is it?

The rank for Calvins Dev Server is #15,985 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on Calvins Dev Server?

The current population on Calvins Dev Server is 0, against 40 slots. The average population for the last seven days is 0.

About Server
03What Rust version is Calvins Dev Server on?

Version for Calvins Dev Server: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on Calvins Dev Server good?

For the last 48 hours, average server fps was 30, with a minimum of 30. Entities reached 28,426 - buildings, deployables and the rest. Memory usage reached 2,706 MB at its highest. Players feel lag when fps drops and entities climb.

05What is the host location for Calvins Dev Server?

There is no region published by Calvins Dev Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 151.243.93.248:20000.

06How reliable is Calvins Dev Server, and is it online?

Right now Calvins Dev Server shows as online. The last restart happened around 10 days 4 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 26 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07What is the meaning of each tag on Calvins Dev Server?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Calvins Dev Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Calvins Dev Server appear?

The Rust Server Now lists that carry Calvins Dev Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Info
09Calvins Dev Server wipes on what schedule?

The record for Calvins Dev Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 18 days 2 hours old.

Settings & Rules
10Map selection on Calvins Dev Server: what is it?

The map on Calvins Dev Server is procedural, size 2,500 with seed 2147483647, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11The rules and settings of Calvins Dev Server: what are they?

The name Calvins Dev Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Join Info
12Joining Calvins Dev Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 151.243.93.248:20000. You can also click Launch Rust here to open the game via Steam and join.