- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #15,985 ▼ 1526 this week
- Wiped
- 18d 2h ago · 22 Sep, 05:49 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,985 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,526 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 151.243.93.248:20000
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 05:49 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 148 on averageUnranked45/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked202/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 119 on averageUnranked41/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked156/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 102 on averageUnranked17/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 92 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01Ranking of Calvins Dev Server among Rust servers: what is it?
The rank for Calvins Dev Server is #15,985 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on Calvins Dev Server?
The current population on Calvins Dev Server is 0, against 40 slots. The average population for the last seven days is 0.
03What Rust version is Calvins Dev Server on?
Version for Calvins Dev Server: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Calvins Dev Server good?
For the last 48 hours, average server fps was 30, with a minimum of 30. Entities reached 28,426 - buildings, deployables and the rest. Memory usage reached 2,706 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for Calvins Dev Server?
There is no region published by Calvins Dev Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 151.243.93.248:20000.
06How reliable is Calvins Dev Server, and is it online?
Right now Calvins Dev Server shows as online. The last restart happened around 10 days 4 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 26 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Calvins Dev Server?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Calvins Dev Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Calvins Dev Server appear?
The Rust Server Now lists that carry Calvins Dev Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09Calvins Dev Server wipes on what schedule?
The record for Calvins Dev Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 18 days 2 hours old.
10Map selection on Calvins Dev Server: what is it?
The map on Calvins Dev Server is procedural, size 2,500 with seed 2147483647, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of Calvins Dev Server: what are they?
The name Calvins Dev Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12Joining Calvins Dev Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 151.243.93.248:20000. You can also click Launch Rust here to open the game via Steam and join.
