Rust Server Now
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Offlinechecked 12d ago · scouted since 27 Sep 2026

Creative / Build

Community
Join server
Evaluation 38 Bronze #16,964 on player hours
Players now
0/1
0% full
7-day average
0
peak –
Rank
#16,964
▼ 1077 this week
Wiped
12d 10h
ago · 27 Sep, 13:09 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum47
Populationno average yet –
Standing#16,964 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,077 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
151.177.8.19:28025
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 13:09 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
GamegmvanillaGame mode You play vanilla survival here.
mp1Max players The server holds 1.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    【南瓜】Build-TestEA · groups of 8+ · 11 on average
    Unranked
    5/101
  2. 2Unranked
    97/999
  3. 3Unranked
    116/999
  4. 4Unranked
    27/150
  5. 5
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average
    Unranked
    10/100
  6. 6Unranked
    22/100

Briefing

quick answers, from the figures on this page
Player counts
01Where does Creative / Build sit in the rankings?

In the top 71% of all ranked servers, Creative / Build holds #16,964 for player hours over the last seven days.

02What is the player count on Creative / Build?

Creative / Build was last seen 12 days 10 hours ago and is offline at this moment.

Server Info
03Version of Rust on Creative / Build: which one?

Version for Creative / Build: Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Creative / Build physically?

There is no region published by Creative / Build. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 151.177.8.19:28025.

05How reliable is Creative / Build, and is it online?

Currently offline: Creative / Build; last seen 12 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 27 September 2026.

Lists & Tags
06The tags on Creative / Build: what do they mean?

gmvanilla (Game mode): You play vanilla survival here; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Creative / Build publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Creative / Build appear?

The Rust Server Now lists that carry Creative / Build are: Best Rust build servers, Rust community servers, live and Rust creative servers: live stats. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08Creative / Build wipes on what schedule?

Too few wipes are recorded for Creative / Build to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 12 days 10 hours have passed since its current world began.

Settings & Rules
09The map for Creative / Build: which one?

Procedural map: Creative / Build uses one generated by the game.

10Which rules apply on Creative / Build, and what settings?

You will not find a gather rate in the name Creative / Build. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

How to join
11What is the process to join Creative / Build?

To connect, open Rust, press F1, and enter client.connect 151.177.8.19:28025. You can also click Launch Rust here to open the game via Steam and join.