- Players now
- 0/50 0% full
- 7-day average
- 1 peak 2
- Rank
- #7,268 top 32%
- Wiped
- 23h ago · 11 Oct, 04:27 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#7,268 on player hours | 68 | |
| Uptime23 of the last 48 hours | 48 | |
| Performance42 server fps on average | 69 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 11 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 150.252.190.81:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 04:27 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 441 on averageUnranked139/200
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 409 on averageUnranked120/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 382 on averageUnranked107/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 370 on averageUnranked460/525
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 315 on averageUnranked97/300
- 6Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on averageUnranked46/250
Briefing
quick answers, from the figures on this page01What is the rank position of Ashes We Return?
The rank for Ashes We Return is #7,268 on seven-day player hours, in the top 32% of ranked servers.
02How many players are on Ashes We Return right now?
0 of 50 slots are filled on Ashes We Return at this moment. Its seven-day average is 1 players; the peak is 2. The 48-hour peak time is 05:00 UTC, when it averaged 2 players.
03What Rust version is Ashes We Return on?
Rust network protocol 2634 and build 167398 on Windows is what Ashes We Return runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Ashes We Return good?
Server fps over the last 48 hours: 42 average, 10 lowest. Entities reached 47,639 - buildings, deployables and the rest. Peak memory: 1,862 MB. Players feel lag when fps drops and entities climb.
05Location of Ashes We Return: where?
There is no region published by Ashes We Return. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 150.252.190.81:28015.
06How reliable is Ashes We Return, and is it online?
Live status: Ashes We Return is up. Reported uptime puts the last restart at roughly 21 hours ago. First seen by Rust Server Now on 11 October 2026.
07What is the meaning of each tag on Ashes We Return?
The server browser reads these tags from Ashes We Return: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Ashes We Return appear?
Ashes We Return appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
09Ashes We Return wipes on what schedule?
Too few wipes are recorded for Ashes We Return to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 23 hours have passed since its current world began.
10The map for Ashes We Return: which one?
The map on Ashes We Return is procedural, size 3,000 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on Ashes We Return, and what settings?
You will not find a gather rate in the name Ashes We Return. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join Ashes We Return, what must you do?
In Rust, press F1 and run client.connect 150.252.190.81:28015; or use Launch Rust on this page to connect through Steam.
