- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 top 70%
- Wiped
- 76d 1h ago · 26 Jul, 10:11 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 150.228.19.59:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Jul 2026, 10:11 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2631 | Protocol Game protocol 2631 - same version required to connect. | |
cs158240 | Build Game build: 158240. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked587/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked535/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked514/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked239/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked367/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked430/450
Briefing
quick answers, from the figures on this page01Where does Development Server sit in the rankings?
In the top 70% of all ranked servers, Development Server holds #15,998 for player hours over the last seven days.
02How many players are on Development Server right now?
Right now Development Server is not online; its last appearance was 6 days 3 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on Development Server: which one?
Version for Development Server: Rust network protocol 2631 and build 158240 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Development Server physically?
No region is published by Development Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 150.228.19.59:28015.
05Uptime and current status of Development Server: what are they?
Currently offline: Development Server; last seen 6 days 3 hours ago. 0 of 120 hours up in the last 5 full days; that is 0%. Its first appearance in Rust Server Now data was on 4 October 2026.
06How should you read the tags on Development Server?
The server browser reads these tags from Development Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2631 (Protocol): Game protocol 2631 - same version required to connect; cs158240 (Build): Game build: 158240; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Development Server appear?
Development Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Development Server wipe?
The record for Development Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 76 days 1 hours have passed since its current world began.
09What map is running on Development Server?
A procedural map, generated by the game, is in use on Development Server.
10Which rules apply on Development Server, and what settings?
The name Development Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Development Server, what must you do?
In Rust, press F1 and run client.connect 150.228.19.59:28015; or use Launch Rust on this page to connect through Steam.