- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,349 not ranked yet
- Wiped
- 23d 18h ago · 16 Sep, 09:09 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,349 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 150.228.105.83:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 09:09 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked219/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked148/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked195/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked476/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked121/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked169/250
Briefing
quick answers, from the figures on this page01Ranking of TroubleChute among Rust servers: what is it?
The rank for TroubleChute is #13,349 on seven-day player hours, in the top – of ranked servers.
02Current population on TroubleChute: how busy is it?
Offline: TroubleChute last responded 23 days 15 hours ago.
03Version of Rust on TroubleChute: which one?
Version for TroubleChute: Rust network protocol 2633 and build 163794 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for TroubleChute?
There is no region published by TroubleChute. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 150.228.105.83:28015 is its address.
05Current online status and reliability of TroubleChute: what is the data?
Right now TroubleChute shows as offline; last seen 23 days 15 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 16 September 2026.
06What is the meaning of each tag on TroubleChute?
For the in-game browser, TroubleChute declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does TroubleChute appear?
The Rust Server Now lists that carry TroubleChute are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 18 hours have passed since its current world began.
09The map for TroubleChute: which one?
A procedural map, generated by the game, is in use on TroubleChute.
10The rules and settings of TroubleChute: what are they?
No gather rate appears in the name TroubleChute. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11To join TroubleChute, what must you do?
To connect, open Rust, press F1, and enter client.connect 150.228.105.83:28015. You can also click Launch Rust here to open the game via Steam and join.