- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,349 not ranked yet
- Wiped
- 23d 10h ago · 16 Sep, 09:09 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,349 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 150.228.105.125:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 09:09 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Game build: 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked584/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked640/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked547/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked358/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked418/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked463/500
Briefing
quick answers, from the figures on this page01What is the rank position of TroubleChute?
The rank for TroubleChute is #13,349 on seven-day player hours, in the top – of ranked servers.
02Current population on TroubleChute: how busy is it?
Offline: TroubleChute last responded 23 days 8 hours ago.
03Version of Rust on TroubleChute: which one?
Version for TroubleChute: Rust network protocol 2633 and build 163794 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for TroubleChute?
For TroubleChute, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 150.228.105.125:28015.
05Uptime and current status of TroubleChute: what are they?
Live status: TroubleChute is down; last seen 23 days 8 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 16 September 2026.
06The tags on TroubleChute: what do they mean?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does TroubleChute show up in Rust Server Now lists and filters?
These Rust Server Now lists include TroubleChute: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 23 days 10 hours.
09What map is running on TroubleChute?
A procedural map, generated by the game, is in use on TroubleChute.
10The rules and settings of TroubleChute: what are they?
You will not find a gather rate in the name TroubleChute. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join TroubleChute?
In Rust, press F1 and run client.connect 150.228.105.125:28015; or use Launch Rust on this page to connect through Steam.