A Shockbyte x Discord Production Rust Server
- Players now
- 0/75 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,637 top 51%
- Wiped
- 2d 3h ago · 8 Oct, 18:55 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 75 on average | 0 | |
|---|---|---|
| Standing#11,637 on player hours | 49 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance255 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 15.235.31.125:21650
- Region
- –
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 18:55 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp75,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp75 | Max players Capacity: 75. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 455 on averageUnranked503/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 440 on averageUnranked476/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 417 on averageUnranked448/525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 404 on averageUnranked446/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 345 on averageUnranked312/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked376/500
Briefing
quick answers, from the figures on this page01Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
The rank for A Shockbyte x Discord Production Rust Server is #11,637 on seven-day player hours, in the top 51% of ranked servers.
02Current population on A Shockbyte x Discord Production Rust Server: how busy is it?
The current population on A Shockbyte x Discord Production Rust Server is 0, against 75 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 22:00 UTC saw the highest average: 1 players.
03The Rust version for A Shockbyte x Discord Production Rust Server: what is it?
Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on A Shockbyte x Discord Production Rust Server good?
Server fps over the last 48 hours: 255 average, 249 lowest. Entities reached 8,180 - buildings, deployables and the rest. The maximum memory used was 974 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte x Discord Production Rust Server?
There is no region published by A Shockbyte x Discord Production Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 15.235.31.125:21650.
06How reliable is A Shockbyte x Discord Production Rust Server, and is it online?
A Shockbyte x Discord Production Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 2 days 1 hours ago. Availability hit 100% across the last 1 full day. It ran 24 of 24 hours. First seen by Rust Server Now on 8 October 2026.
07What is the meaning of each tag on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity: 75; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set A Shockbyte x Discord Production Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte x Discord Production Rust Server show up in Rust Server Now lists and filters?
A Shockbyte x Discord Production Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 3 hours have passed since its current world began.
10Map selection on A Shockbyte x Discord Production Rust Server: what is it?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of A Shockbyte x Discord Production Rust Server: what are they?
The name A Shockbyte x Discord Production Rust Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
12Joining A Shockbyte x Discord Production Rust Server: what are the steps?
In Rust, press F1 and run client.connect 15.235.31.125:21650; or use Launch Rust on this page to connect through Steam.
