- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #6,380 ▲ 5440 this week
- Wiped
- 7d 11h ago · 3 Oct, 08:12 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#6,380 on player hours | 72 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance255 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 5,440 places this week | 93 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 15.235.23.57:26933
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 08:12 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked593/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked543/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked545/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked426/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked420/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked477/500
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
In the top 28% of all ranked servers, A Shockbyte Rust Server holds #6,380 for player hours over the last seven days.
02Current population on A Shockbyte Rust Server: how busy is it?
Right now, 0 players occupy the 40 slots on A Shockbyte Rust Server. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 06:00 UTC, when it averaged 1 players.
03The Rust version for A Shockbyte Rust Server: what is it?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on A Shockbyte Rust Server good?
Server fps over the last 48 hours: 255 average, 248 lowest. Entities reached 8,767 - buildings, deployables and the rest. The maximum memory used was 1,411 MB. Low fps plus a growing entity count equals lag for players.
05Location of A Shockbyte Rust Server: where?
There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 15.235.23.57:26933.
06How reliable is A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server reports online at this moment. The last restart happened around 7 days 9 hours ago, according to uptime. It was up 100% of the time over the last 6 full days: 144 of 144 hours. First seen by Rust Server Now on 3 October 2026.
07How should you read the tags on A Shockbyte Rust Server?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 11 hours.
10What map is running on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on A Shockbyte Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
12What is the process to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 15.235.23.57:26933, or click Launch Rust here to open Rust via Steam and join.
