- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,004 top 70%
- Wiped
- 3d 20h ago · 6 Oct, 18:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,004 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 15.235.173.7:15811
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 18:08 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166964,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166964 | Build Build 166964. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 461 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 452 on averageUnranked612/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 429 on averageUnranked604/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked178/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked405/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked431/450
Briefing
quick answers, from the figures on this page01Ranking of A Rust Staging Server among Rust servers: what is it?
The rank for A Rust Staging Server is #16,004 on seven-day player hours, in the top 70% of ranked servers.
02Current population on A Rust Staging Server: how busy is it?
Right now A Rust Staging Server is not online; its last appearance was 3 days 20 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on A Rust Staging Server: which one?
The Rust build on A Rust Staging Server is network protocol 2634 and build 166964, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of A Rust Staging Server: where?
No region is published by A Rust Staging Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 15.235.173.7:15811.
05Current online status and reliability of A Rust Staging Server: what is the data?
Right now A Rust Staging Server shows as offline; last seen 3 days 20 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. 6 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on A Rust Staging Server?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166964 (Build): Build 166964; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set A Rust Staging Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does A Rust Staging Server appear?
The Rust Server Now lists that carry A Rust Staging Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does A Rust Staging Server wipe?
Too few wipes are recorded for A Rust Staging Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 20 hours.
09What map is running on A Rust Staging Server?
Procedural map: A Rust Staging Server uses one generated by the game.
10Which rules apply on A Rust Staging Server, and what settings?
The name A Rust Staging Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join A Rust Staging Server, what must you do?
In Rust, press F1 and run client.connect 15.235.173.7:15811; or use Launch Rust on this page to connect through Steam.