Rust Server Now
48,887 playing Find a server
Onlinechecked 12m ago · scouted since 14 Oct 2026

SNF PvE

Modded EA oxide
Join server
Evaluation 62 Bronze #6,396 on player hours
Players now
0/100
0% full
7-day average
1
peak 3
Rank
#6,396
top 29%
Wiped
1d 0h
ago · 15 Oct, 02:15 UTC
Next wipe
20d 16h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing71Uptime75Performance100Wipe hold–Momentum–
Population1 of 100 on average 1
Standing#6,396 on player hours 71
Uptime36 of the last 48 hours 75
Performance143 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
0123414:0021:0004:0011:0018:0001:00Wiped Wed 14 Oct, 14:21 UTCWIPEWiped Thu 15 Oct, 02:15 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Wipe record

2 on record
Next wipe
Thursday 5 November19:00 UTC · in 20d 16h

The force wipe · high confidence

usual gap
0.4 days
between real wipes
DateTimePeakLasted
15 Oct Thu 02:15 0 before running
14 Oct Wed 15:37 0 before –

Performance

Server fpsWipe
010020030040014:0021:0004:0011:0018:0001:00Wiped Wed 14 Oct, 14:21 UTCWIPEWiped Thu 15 Oct, 02:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct

Top 29% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.

Intel

Map of SNF PvE
Map
Procedural Map
Size
3500
Seed
1010609537
Open on RustMaps
Address
15.235.160.24:60411
Region
EA
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
15 Oct 2026, 02:15 UTC
Hostname
–
First seen
14 Oct 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^m,EA,gmrust,cs167781,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players Slot count: 100.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167781Build Build 167781.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Wipe schedule^mMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.
RegionEAEast Asia In the server browser it appears under East Asia.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does SNF PvE sit in the rankings?

In Asia, SNF PvE is #378; globally, #6,396 on player hours over the last seven days, in the top 29% of ranked servers.

02How many players are on SNF PvE right now?

Right now, 0 players occupy the 100 slots on SNF PvE. Its seven-day average is 1 players; the peak is 3. The 48-hour peak time is 16:00 UTC, when it averaged 3 players.

Server Info
03The Rust version for SNF PvE: what is it?

Rust network protocol 2634 and build 167781 on Linux is what SNF PvE runs. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on SNF PvE?

Average server fps for the last 48 hours was 143; the lowest was 9. Entities peaked at 67,201, including buildings, deployables and all other world objects. The maximum memory used was 2,771 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for SNF PvE?

SNF PvE declares Asia as its location via the EA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 15.235.160.24:60411 is its address.

06Uptime and current status of SNF PvE: what are they?

Live status: SNF PvE is up. Reported uptime puts the last restart at roughly 23 hours ago. It stayed online for 100% of the last 1 full day. That is 24 out of 24 hours. Its first appearance in Rust Server Now data was on 14 October 2026.

Tags & Lists
07How should you read the tags on SNF PvE?

The server browser reads these tags from SNF PvE: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; EA (East Asia): In the server browser it appears under East Asia. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does SNF PvE show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry SNF PvE are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Wipe Schedule
09SNF PvE wipes on what schedule?

Once a month, SNF PvE wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 24 hours old. Its tags advertise a monthly wipe schedule.

Settings & Rules
10What map is running on SNF PvE?

A procedural map of size 3,500 with seed 1010609537, generated by the game, is in use on SNF PvE. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11Which rules apply on SNF PvE, and what settings?

No gather rate appears in the name SNF PvE. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
12Joining SNF PvE: what are the steps?

To connect, open Rust, press F1, and enter client.connect 15.235.160.24:60411. You can also click Launch Rust here to open the game via Steam and join.