- Players now
- 0/100 0% full
- 7-day average
- 1 peak 3
- Rank
- #6,396 top 29%
- Wiped
- 1d 0h ago · 15 Oct, 02:15 UTC
- Next wipe
- 20d 16h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#6,396 on player hours | 71 | |
| Uptime36 of the last 48 hours | 75 | |
| Performance143 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
2 on recordThe force wipe · high confidence
- usual gap
- 0.4 days between real wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 15 Oct | Thu 02:15 | 0 before | running |
| 14 Oct | Wed 15:37 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 29% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 15.235.160.24:60411
- Region
- EA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 15 Oct 2026, 02:15 UTC
- Hostname
- –
- First seen
- 14 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,EA,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167781 | Build Build 167781. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EA | East Asia In the server browser it appears under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[JP] DON-tacos PvEEA · groups of 8+ · monthly · 17 on averageUnranked6/100
- 2【萌新PVP】2倍|月清|上班族|种植|50%维护|养老EA · groups of 8+ · monthly · 4 on averageUnranked4/100
- 3『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 3 on averageUnranked1/188
- 4西双版纳PVE-PVP混合服 事件-金融-工业EA · groups of 8+ · monthly · 3 on averageUnranked4/100
- 5[纯净生存404]十倍养老 无权无商EA · groups of 8+ · monthly · 2 on averageUnranked3/32
- 6萌新之家 二倍原硫 月清养老服 新手友好EA · groups of 8+ · monthly · 2 on averageUnranked0/100
Briefing
quick answers, from the figures on this page01Where does SNF PvE sit in the rankings?
In Asia, SNF PvE is #378; globally, #6,396 on player hours over the last seven days, in the top 29% of ranked servers.
02How many players are on SNF PvE right now?
Right now, 0 players occupy the 100 slots on SNF PvE. Its seven-day average is 1 players; the peak is 3. The 48-hour peak time is 16:00 UTC, when it averaged 3 players.
03The Rust version for SNF PvE: what is it?
Rust network protocol 2634 and build 167781 on Linux is what SNF PvE runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on SNF PvE?
Average server fps for the last 48 hours was 143; the lowest was 9. Entities peaked at 67,201, including buildings, deployables and all other world objects. The maximum memory used was 2,771 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for SNF PvE?
SNF PvE declares Asia as its location via the EA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 15.235.160.24:60411 is its address.
06Uptime and current status of SNF PvE: what are they?
Live status: SNF PvE is up. Reported uptime puts the last restart at roughly 23 hours ago. It stayed online for 100% of the last 1 full day. That is 24 out of 24 hours. Its first appearance in Rust Server Now data was on 14 October 2026.
07How should you read the tags on SNF PvE?
The server browser reads these tags from SNF PvE: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; EA (East Asia): In the server browser it appears under East Asia. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does SNF PvE show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry SNF PvE are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
09SNF PvE wipes on what schedule?
Once a month, SNF PvE wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 24 hours old. Its tags advertise a monthly wipe schedule.
10What map is running on SNF PvE?
A procedural map of size 3,500 with seed 1010609537, generated by the game, is in use on SNF PvE. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on SNF PvE, and what settings?
No gather rate appears in the name SNF PvE. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
12Joining SNF PvE: what are the steps?
To connect, open Rust, press F1, and enter client.connect 15.235.160.24:60411. You can also click Launch Rust here to open the game via Steam and join.
