- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 top 70%
- Wiped
- 3d 13h ago · 7 Oct, 05:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 15.204.83.240:28017
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 05:39 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked577/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked591/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked408/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked420/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked453/475
Briefing
quick answers, from the figures on this page01Where does typical TESTq sit in the rankings?
The rank for typical TESTq is #16,006 on seven-day player hours, in the top 70% of ranked servers.
02Current population on typical TESTq: how busy is it?
Right now typical TESTq is not online; its last appearance was 3 days 5 hours ago. The average population for the last seven days is 0.
03What Rust version is typical TESTq on?
The Rust build on typical TESTq is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of typical TESTq: where?
For typical TESTq, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 15.204.83.240:28017.
05How reliable is typical TESTq, and is it online?
Right now typical TESTq shows as offline; last seen 3 days 5 hours ago. 0 of 48 hours up in the last 2 full days; that is 0%. Its first appearance in Rust Server Now data was on 7 October 2026.
06How should you read the tags on typical TESTq?
For the in-game browser, typical TESTq declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does typical TESTq show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry typical TESTq are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08typical TESTq wipes on what schedule?
Too few wipes are recorded for typical TESTq to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 3 days 13 hours.
09Map selection on typical TESTq: what is it?
Procedural map: typical TESTq uses one generated by the game.
10The rules and settings of typical TESTq: what are they?
You will not find a gather rate in the name typical TESTq. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11Joining typical TESTq: what are the steps?
To connect, open Rust, press F1, and enter client.connect 15.204.83.240:28017. You can also click Launch Rust here to open the game via Steam and join.