- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,010 top 71%
- Wiped
- 3d 14h ago · 7 Oct, 07:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#16,010 on player hours | 29 | |
| Uptime10 of the last 48 hours | 21 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 15.204.83.240:21006
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 07:53 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 455 on averageUnranked504/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 440 on averageUnranked451/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 417 on averageUnranked413/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 404 on averageUnranked444/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 345 on averageUnranked286/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked377/500
Briefing
quick answers, from the figures on this page01Where does typical sit in the rankings?
The rank for typical is #16,010 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on typical right now?
Right now typical is not online; its last appearance was 13 hours ago. 0 players is the seven-day average.
03The Rust version for typical: what is it?
Rust network protocol 2634 and build 167398 on Linux is what typical runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find typical physically?
There is no region published by typical. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 15.204.83.240:21006.
05Current online status and reliability of typical: what is the data?
Right now typical shows as offline; last seen 13 hours ago. 12% uptime over the last 1 full day: 3 of 24 hours online. 8 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on typical?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set typical publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does typical show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry typical are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08typical wipes on what schedule?
The record for typical holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 3 days 14 hours have passed since its current world began.
09What map is running on typical?
Procedural map: typical uses one generated by the game.
10Which rules apply on typical, and what settings?
You will not find a gather rate in the name typical. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11Joining typical: what are the steps?
To connect, open Rust, press F1, and enter client.connect 15.204.83.240:21006. You can also click Launch Rust here to open the game via Steam and join.