- Players now
- 1/1 100% full
- 7-day average
- 0 peak 1
- Rank
- #11,246 top 49%
- World resets
- 12× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 33 | |
|---|---|---|
| Standing#11,246 on player hours | 51 | |
| Uptime9 of the last 48 hours | 19 | |
| Performance194 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
12 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 21:54 | 0 before | – |
| 9 Oct | Fri 21:47 | 0 before | – |
| 9 Oct | Fri 21:28 | 0 before | – |
| 9 Oct | Fri 21:17 | 0 before | – |
| 9 Oct | Fri 20:43 | 1 before | – |
| 9 Oct | Fri 15:13 | 0 before | – |
| 8 Oct | Thu 21:48 | 0 before | – |
| 8 Oct | Thu 21:29 | 0 before | – |
| 8 Oct | Thu 20:33 | 0 before | – |
| 8 Oct | Thu 20:14 | 0 before | – |
| 8 Oct | Thu 20:02 | 0 before | – |
| 8 Oct | Thu 13:39 | 1 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 15.204.68.234:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked57/100
- 2Moggedgroups of 8+ · 28 on averageUnranked0/100
- 3EU Hub 01EU · groups of 1000+ · 5 on averageUnranked2/3300
- 4RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 5My Untitled Rust Servergroups of 8+ · 2 on averageUnranked0/50
- 6La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
Briefing
quick answers, from the figures on this page01Ranking of Jack&cooper among Rust servers: what is it?
The rank for Jack&cooper is #11,246 on seven-day player hours, in the top 49% of ranked servers.
02What is the player count on Jack&cooper?
Right now Jack&cooper is not online; its last appearance was 14 hours ago. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 16:00 UTC, when it averaged 1 players.
03What Rust version is Jack&cooper on?
Rust network protocol 2634 and build 167398 on Linux is what Jack&cooper runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Jack&cooper good?
Server fps over the last 48 hours: 268 average, 100 lowest. Entities reached 116,442 - buildings, deployables and the rest. Peak memory: 2,872 MB. Players feel lag when fps drops and entities climb.
05Location of Jack&cooper: where?
There is no region published by Jack&cooper. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 15.204.68.234:28015.
06Uptime and current status of Jack&cooper: what are they?
Right now Jack&cooper shows as offline; last seen 14 hours ago. Reported uptime puts the last restart at roughly 12 minutes ago. Over the last 2 full days, 9 of 48 hours were online, or 19%. 7 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on Jack&cooper?
The server browser reads these tags from Jack&cooper: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Jack&cooper show up in Rust Server Now lists and filters?
These Rust Server Now lists include Jack&cooper: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does Jack&cooper wipe?
Every few hours Jack&cooper starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
10The map for Jack&cooper: which one?
The map on Jack&cooper is procedural, size 4,500 with seed 4000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of Jack&cooper: what are they?
No gather rate appears in the name Jack&cooper. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
12To join Jack&cooper, what must you do?
To connect, open Rust, press F1, and enter client.connect 15.204.68.234:28015. You can also click Launch Rust here to open the game via Steam and join.
