- Players now
- 0/4 0% full
- 7-day average
- 0 peak –
- Rank
- #16,020 ▲ 877 this week
- Wiped
- 18d 13h ago · 22 Sep, 03:19 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 4 on average | 0 | |
|---|---|---|
| Standing#16,020 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance240 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 877 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 22 Sep | Tue 03:19 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 15.204.68.177:25193
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 03:19 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 459 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 448 on averageUnranked599/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 425 on averageUnranked626/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 413 on averageUnranked322/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 355 on averageUnranked457/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked437/475
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 71% of all ranked servers, A Shockbyte Rust Server holds #16,020 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
0 of 4 slots are filled on A Shockbyte Rust Server at this moment. It has averaged 0 players across the last seven days.
03The Rust version for A Shockbyte Rust Server: what is it?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on A Shockbyte Rust Server?
For the last 48 hours, average server fps was 240, with a minimum of 236. Entities reached 8,226 - buildings, deployables and the rest. The maximum memory used was 1,730 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 15.204.68.177:25193 is its address.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 10 days 23 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 22 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): The server holds 4; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 18 days 13 hours.
10What happens on wipe day for A Shockbyte Rust Server?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
11What map is running on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
13To join A Shockbyte Rust Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 15.204.68.177:25193. You can also click Launch Rust here to open the game via Steam and join.
