- Players now
- 0/1 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,299 ▼ 2938 this week
- Wiped
- 8d 17h ago · 1 Oct, 20:58 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 4 | |
|---|---|---|
| Standing#9,299 on player hours | 59 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance230 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 2,938 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.1 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:56 | 1 | running |
| 28 Sep | Mon 18:23 | 1 | 3.1 days |
| 25 Sep | Fri 23:15 | 1 | 2.8 days |
| 22 Sep | Tue 16:26 | 1 | 3.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 15.204.68.136:23222
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:58 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked583/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked596/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked591/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked225/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked380/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked420/450
Briefing
quick answers, from the figures on this page01What is the rank position of Arborlon?
The rank for Arborlon is #9,299 on seven-day player hours, in the top 41% of ranked servers.
02Current population on Arborlon: how busy is it?
The current population on Arborlon is 0, against 1 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 02:00 UTC saw the highest average: 0 players.
03The Rust version for Arborlon: what is it?
Rust network protocol 2634 and build 166494 on Linux is what Arborlon runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Arborlon good?
Average server fps for the last 48 hours was 230; the lowest was 209. 19,132 entities at peak, counting buildings and deployables. Memory usage reached 2,706 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find Arborlon physically?
No region is published by Arborlon. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 15.204.68.136:23222.
06Uptime and current status of Arborlon: what are they?
Arborlon reports online at this moment. Reported uptime puts the last restart at roughly 8 days 15 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 21 September 2026.
07What is the meaning of each tag on Arborlon?
For the in-game browser, Arborlon declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Arborlon show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Arborlon are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Arborlon wipes on what schedule?
Arborlon wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 17 hours.
10What does Arborlon look like on wipe day?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
11The map for Arborlon: which one?
For Arborlon, the map is procedural at size 2,000 with seed 70000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Arborlon: what are they?
No gather rate appears in the name Arborlon. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
13To join Arborlon, what must you do?
In Rust, press F1 and run client.connect 15.204.68.136:23222; or use Launch Rust on this page to connect through Steam.
