- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,990 top 71%
- Wiped
- 5d 1h ago · 6 Oct, 00:13 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,990 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 15.204.65.146:28815
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 00:13 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 452 on averageUnranked259/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked223/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 411 on averageUnranked223/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 396 on averageUnranked475/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 341 on averageUnranked130/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked175/250
Briefing
quick answers, from the figures on this page01Where does Danny sit in the rankings?
The rank for Danny is #15,990 on seven-day player hours, in the top 71% of ranked servers.
02Current population on Danny: how busy is it?
Offline: Danny last responded 5 days 1 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on Danny: which one?
Version for Danny: Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Danny?
There is no region published by Danny. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 15.204.65.146:28815.
05How reliable is Danny, and is it online?
Right now Danny shows as offline; last seen 5 days 1 hours ago. 0 of 96 hours up in the last 4 full days; that is 0%. 6 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Danny?
The server browser reads these tags from Danny: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Danny show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Danny are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Danny wipe?
The record for Danny holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 1 hours.
09The map for Danny: which one?
A procedural map, generated by the game, is in use on Danny.
10Which rules apply on Danny, and what settings?
You will not find a gather rate in the name Danny. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join Danny?
To connect, open Rust, press F1, and enter client.connect 15.204.65.146:28815. You can also click Launch Rust here to open the game via Steam and join.