- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,020 ▲ 877 this week
- Wiped
- 28d 15h ago · 12 Sep, 01:15 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,020 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance144 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 877 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 15.204.183.170:27050
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 12 Sep 2026, 01:15 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,^v,^p,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 75 on averageUnranked123/200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 67 on averageUnranked50/200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on averageUnranked46/200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 34 on averageUnranked37/200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 25 on averageUnranked22/100
- 6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 25 on averageUnranked24/150
Briefing
quick answers, from the figures on this page01Ranking of In Rust We Lewt Phatly among Rust servers: what is it?
The rank for In Rust We Lewt Phatly is #16,020 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on In Rust We Lewt Phatly?
0 of 10 slots are filled on In Rust We Lewt Phatly at this moment. It has averaged 0 players across the last seven days.
03The Rust version for In Rust We Lewt Phatly: what is it?
The Rust build on In Rust We Lewt Phatly is network protocol 2633 and build 165217, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on In Rust We Lewt Phatly?
Average server fps for the last 48 hours was 144; the lowest was 72. Entities reached 64,970 - buildings, deployables and the rest. Memory usage reached 5,355 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of In Rust We Lewt Phatly: where?
No region is published by In Rust We Lewt Phatly. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 15.204.183.170:27050 is its address.
06Current online status and reliability of In Rust We Lewt Phatly: what is the data?
Live status: In Rust We Lewt Phatly is up. Reported uptime puts the last restart at roughly 17 days 20 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on In Rust We Lewt Phatly: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^p (PvE): No player-versus-player combat; the world is the threat: that is the tag set In Rust We Lewt Phatly publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does In Rust We Lewt Phatly show up in Rust Server Now lists and filters?
These Rust Server Now lists include In Rust We Lewt Phatly: Rust community servers, live, Rust PvE servers, ranked by population and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
09On what timetable does In Rust We Lewt Phatly wipe?
Too few wipes are recorded for In Rust We Lewt Phatly to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 28 days 15 hours.
10The map for In Rust We Lewt Phatly: which one?
A procedural map of size 3,500 with seed 125117126, generated by the game, is in use on In Rust We Lewt Phatly. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on In Rust We Lewt Phatly, and what settings?
The name In Rust We Lewt Phatly does not state a gather rate. The game's default group limit of 8 players applies. This server runs pve, no combat between players. You will find it listed under Community in the server browser; it is a community server. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
12Joining In Rust We Lewt Phatly: what are the steps?
Press F1 in Rust and enter client.connect 15.204.183.170:27050, or click Launch Rust here to open Rust via Steam and join.
