- Players now
- 0/2 0% full
- 7-day average
- 1 peak 2
- Rank
- #5,107 top 22%
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2 on average | 29 | |
|---|---|---|
| Standing#5,107 on player hours | 78 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance140 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Reset record
5 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 16:54 | 1 before | – |
| 9 Oct | Fri 16:19 | 0 before | – |
| 9 Oct | Fri 15:49 | 0 before | – |
| 9 Oct | Fri 15:26 | 0 before | – |
| 6 Oct | Tue 17:16 | 2 | 2.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 15.204.152.75:29922
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked49/100
- 2Moggedgroups of 8+ · 28 on averageUnranked0/100
- 3EU Hub 01EU · groups of 1000+ · 5 on averageUnranked2/3300
- 4RustServer_11418groups of 8+ · 2 on averageUnranked1/50
- 5My Untitled Rust Servergroups of 8+ · 2 on averageUnranked0/50
- 6La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
The rank for A Shockbyte Rust Server is #5,107 on seven-day player hours, in the top 22% of ranked servers.
02Current population on A Shockbyte Rust Server: how busy is it?
0 of 2 slots are filled on A Shockbyte Rust Server at this moment. Averaging 1 players over seven days, it peaked at 2. Between the last 48 hours, 15:00 UTC saw the highest average: 2 players.
03The Rust version for A Shockbyte Rust Server: what is it?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on A Shockbyte Rust Server good?
Average server fps for the last 48 hours was 140; the lowest was 102. Entities reached 93,584 - buildings, deployables and the rest. The maximum memory used was 2,481 MB. The lag players notice comes from low fps and rising entity counts.
05Location of A Shockbyte Rust Server: where?
For A Shockbyte Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 15.204.152.75:29922.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Live status: A Shockbyte Rust Server is up. The last restart happened around 7 hours ago, according to uptime. Over the last 3 full days, 68 of 72 hours were online, or 94%. First seen by Rust Server Now on 6 October 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte Rust Server wipe?
A new world appears on A Shockbyte Rust Server every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
10What map is running on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 4,000 with seed 1234, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12What is the process to join A Shockbyte Rust Server?
In Rust, press F1 and run client.connect 15.204.152.75:29922; or use Launch Rust on this page to connect through Steam.
