- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,000 ▲ 953 this week
- Wiped
- 19d 11h ago · 21 Sep, 17:25 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,000 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance236 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 953 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 15.204.152.54:23348
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 17:25 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 450 on averageUnranked238/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked175/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 407 on averageUnranked176/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 392 on averageUnranked462/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 339 on averageUnranked141/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked143/200
Briefing
quick answers, from the figures on this page01Ranking of FUCK LITTLE CHRIS among Rust servers: what is it?
In the top 71% of all ranked servers, FUCK LITTLE CHRIS holds #16,000 for player hours over the last seven days.
02How many players are on FUCK LITTLE CHRIS right now?
0 of 10 slots are filled on FUCK LITTLE CHRIS at this moment. 0 players is the seven-day average.
03The Rust version for FUCK LITTLE CHRIS: what is it?
Rust network protocol 2633 and build 165217 on Linux is what FUCK LITTLE CHRIS runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of FUCK LITTLE CHRIS: is it smooth?
Server fps over the last 48 hours: 236 average, 218 lowest. Entities peaked at 16,217, including buildings, deployables and all other world objects. Peak memory: 2,288 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find FUCK LITTLE CHRIS physically?
For FUCK LITTLE CHRIS, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 15.204.152.54:23348.
06How reliable is FUCK LITTLE CHRIS, and is it online?
Live status: FUCK LITTLE CHRIS is up. The last restart happened around 12 days 13 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 21 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on FUCK LITTLE CHRIS?
The server browser reads these tags from FUCK LITTLE CHRIS: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does FUCK LITTLE CHRIS show up in Rust Server Now lists and filters?
These Rust Server Now lists include FUCK LITTLE CHRIS: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does FUCK LITTLE CHRIS wipe?
Too few wipes are recorded for FUCK LITTLE CHRIS to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 19 days 11 hours old.
10What map is running on FUCK LITTLE CHRIS?
A procedural map of size 2,000 with seed 608812100, generated by the game, is in use on FUCK LITTLE CHRIS. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of FUCK LITTLE CHRIS: what are they?
No gather rate appears in the name FUCK LITTLE CHRIS. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.
12To join FUCK LITTLE CHRIS, what must you do?
To connect, open Rust, press F1, and enter client.connect 15.204.152.54:23348. You can also click Launch Rust here to open the game via Steam and join.
