- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,003 ▲ 894 this week
- Wiped
- 21d 10h ago · 19 Sep, 00:00 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#16,003 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance239 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 894 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 15.204.152.103:21077
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 00:00 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked579/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked445/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked435/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked238/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked337/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked370/425
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
The rank for A Shockbyte Rust Server is #16,003 on seven-day player hours, in the top 70% of ranked servers.
02Current population on A Shockbyte Rust Server: how busy is it?
The current population on A Shockbyte Rust Server is 0, against 40 slots. The average population for the last seven days is 0.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on A Shockbyte Rust Server good?
Average server fps for the last 48 hours was 239; the lowest was 232. Entities reached 8,136 - buildings, deployables and the rest. Memory usage reached 1,883 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 15.204.152.103:21077.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Live status: A Shockbyte Rust Server is up. Reported uptime puts the last restart at roughly 11 days 19 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 19 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 21 days 10 hours have passed since its current world began.
10Map selection on A Shockbyte Rust Server: what is it?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
12Joining A Shockbyte Rust Server: what are the steps?
In Rust, press F1 and run client.connect 15.204.152.103:21077; or use Launch Rust on this page to connect through Steam.
