- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #15,010 ▼ 322 this week
- Wiped
- 19d 19h ago · 20 Sep, 11:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,010 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 322 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 149.50.190.135:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 20 Sep 2026, 11:19 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked248/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked189/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked154/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked391/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked168/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked170/200
Briefing
quick answers, from the figures on this page01Where does Local Benchmark sit in the rankings?
In the top – of all ranked servers, Local Benchmark holds #15,010 for player hours over the last seven days.
02What is the player count on Local Benchmark?
Right now Local Benchmark is not online; its last appearance was 19 days 18 hours ago.
03What Rust version is Local Benchmark on?
Version for Local Benchmark: Rust network protocol 2633 and build 164530 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Local Benchmark: where?
There is no region published by Local Benchmark. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 149.50.190.135:28015.
05How reliable is Local Benchmark, and is it online?
Live status: Local Benchmark is down; last seen 19 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 20 September 2026.
06How should you read the tags on Local Benchmark?
The server browser reads these tags from Local Benchmark: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Local Benchmark appear?
Local Benchmark appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Local Benchmark wipes on what schedule?
Local Benchmark does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 19 days 19 hours old.
09What map is running on Local Benchmark?
A procedural map, generated by the game, is in use on Local Benchmark.
10The rules and settings of Local Benchmark: what are they?
No gather rate appears in the name Local Benchmark. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11What is the process to join Local Benchmark?
To connect, open Rust, press F1, and enter client.connect 149.50.190.135:28015. You can also click Launch Rust here to open the game via Steam and join.