- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,034 not ranked yet
- Wiped
- 33d 4h ago · 8 Sep, 01:13 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,034 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 149.22.84.151:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Sep 2026, 01:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 448 on averageUnranked294/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 433 on averageUnranked175/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 406 on averageUnranked195/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 390 on averageUnranked451/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 339 on averageUnranked135/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked128/175
Briefing
quick answers, from the figures on this page01Ranking of Local Test Server among Rust servers: what is it?
The rank for Local Test Server is #13,034 on seven-day player hours, in the top – of ranked servers.
02What is the player count on Local Test Server?
Offline: Local Test Server last responded 27 days 10 hours ago.
03Version of Rust on Local Test Server: which one?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Local Test Server physically?
No region is published by Local Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 149.22.84.151:28015 is its address.
05Current online status and reliability of Local Test Server: what is the data?
Currently offline: Local Test Server; last seen 27 days 10 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
06What is the meaning of each tag on Local Test Server?
The server browser reads these tags from Local Test Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Local Test Server show up in Rust Server Now lists and filters?
Local Test Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Local Test Server wipe?
The record for Local Test Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 33 days 4 hours old.
09What map is running on Local Test Server?
Procedural map: Local Test Server uses one generated by the game.
10Which rules apply on Local Test Server, and what settings?
You will not find a gather rate in the name Local Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11To join Local Test Server, what must you do?
In Rust, press F1 and run client.connect 149.22.84.151:28015; or use Launch Rust on this page to connect through Steam.