- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,481 top 33%
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#7,481 on player hours | 67 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance189 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
6 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 11:45 | 1 before | – |
| 4 Oct | Sun 14:07 | 1 | 3.9 days |
| 4 Oct | Sun 10:15 | 1 before | – |
| 4 Oct | Sun 07:37 | 0 before | – |
| 4 Oct | Sun 06:09 | 1 | 0.3 days |
| 19 Sep | Sat 13:56 | 1 | 14.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 149.202.81.2:28023
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked40/100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 3Sadiq Faisca Grimm Juninho Sangroups of 8+ · monthly · 2 on averageUnranked3/100
- 4RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 5My Untitled Rust Servergroups of 8+ · 2 on averageUnranked5/50
- 6Gridicated 1 Grid Servergroups of 8+ · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01What is the rank position of Dogmeat?
The rank for Dogmeat is #7,481 on seven-day player hours, in the top 33% of ranked servers.
02What is the player count on Dogmeat?
The current population on Dogmeat is 0, against 100 slots. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 06:00 UTC, when it averaged 1 players.
03The Rust version for Dogmeat: what is it?
Rust network protocol 2634 and build 167398 on Linux is what Dogmeat runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Dogmeat good?
For the last 48 hours, average server fps was 189, with a minimum of 145. 130,513 entities at peak, counting buildings and deployables. The maximum memory used was 3,846 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Dogmeat?
There is no region published by Dogmeat. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 149.202.81.2:28023.
06Current online status and reliability of Dogmeat: what is the data?
Live status: Dogmeat is up. Reported uptime puts the last restart at roughly 8 hours ago. 137 of 168 hours up in the last 7 full days; that is 82%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Dogmeat: what do they mean?
The server browser reads these tags from Dogmeat: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Dogmeat show up in Rust Server Now lists and filters?
These Rust Server Now lists include Dogmeat: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does Dogmeat wipe?
No wipe schedule: Dogmeat builds a fresh world every few hours, and those resets do not count as wipes.
10The map for Dogmeat: which one?
A procedural map of size 4,500 with seed 1337, generated by the game, is in use on Dogmeat. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of Dogmeat: what are they?
The name Dogmeat does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
12Joining Dogmeat: what are the steps?
Press F1 in Rust and enter client.connect 149.202.81.2:28023, or click Launch Rust here to open Rust via Steam and join. https://discord.com/invite/8sTvTtzGN is where its website lives.
