- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #14,897 not ranked yet
- Wiped
- 20d 7h ago · 19 Sep, 19:26 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,897 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 149.19.22.101:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 19:26 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked219/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked150/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked201/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked479/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked119/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked166/250
Briefing
quick answers, from the figures on this page01Where does Local Test Server sit in the rankings?
In the top – of all ranked servers, Local Test Server holds #14,897 for player hours over the last seven days.
02Current population on Local Test Server: how busy is it?
Right now Local Test Server is not online; its last appearance was 20 days 7 hours ago.
03What Rust version is Local Test Server on?
Version for Local Test Server: Rust network protocol 2633 and build 164530 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Local Test Server physically?
For Local Test Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 149.19.22.101:28015 is its address.
05Current online status and reliability of Local Test Server: what is the data?
Currently offline: Local Test Server; last seen 20 days 7 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 19 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Local Test Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set Local Test Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Local Test Server appear?
These Rust Server Now lists include Local Test Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Local Test Server wipe?
Too few wipes are recorded for Local Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 20 days 7 hours old.
09The map for Local Test Server: which one?
Procedural map: Local Test Server uses one generated by the game.
10The rules and settings of Local Test Server: what are they?
The name Local Test Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join Local Test Server, what must you do?
In Rust, press F1 and run client.connect 149.19.22.101:28015; or use Launch Rust on this page to connect through Steam.