- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #8,951 ▼ 2422 this week
- Wiped
- 6d 23h ago · 3 Oct, 10:45 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#8,951 on player hours | 61 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance132 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 2,422 places this week | 36 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 10:45 | 1 | running |
| 2 Oct | Fri 13:20 | 1 | 0.9 days |
| 29 Sep | Tue 10:27 | 2 | 3.1 days |
| 27 Sep | Sun 05:23 | 2 | 2.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 39% of all ranked servers, #475 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 148.251.79.17:28080
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:45 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z| Game | gmsoftcore | Game mode An easier ruleset, softcore. |
mp50 | Max players Capacity: 50. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1永久PVE 永不清档 初创服务器EA · quad · monthly · 3 on averageUnranked6/100
- 2Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on averageUnranked4/233
- 3wuduan serverquad · 1 on averageUnranked0/20
- 4[EA] Softcore 1quad · monthly · 147 on averageUnranked218/350
- 5[EU] Facepunch Softcore 1EU · quad · monthly · 123 on averageUnranked120/400
- 6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 64 on averageUnranked111/150
Briefing
quick answers, from the figures on this page01Where does DRK Tester sit in the rankings?
In the top 39% of all ranked servers, DRK Tester holds #8,951 for player hours over the last seven days. Its place in quad: #475.
02Current population on DRK Tester: how busy is it?
Right now, 0 players occupy the 50 slots on DRK Tester. Averaging 0 players over seven days, it peaked at 2.
03Version of Rust on DRK Tester: which one?
The Rust build on DRK Tester is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on DRK Tester?
Server fps over the last 48 hours: 132 average, 79 lowest. 140,198 entities at peak, counting buildings and deployables. The maximum memory used was 3,465 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for DRK Tester?
No region is published by DRK Tester. Rust Server Now does not verify machine locations; it only shows where a server says it is. 148.251.79.17:28080 is its address.
06How reliable is DRK Tester, and is it online?
DRK Tester reports online at this moment. About 1 hours ago was its last restart, based on reported uptime. 166 of 168 hours up in the last 7 full days; that is 99%. 27 September 2026 is when Rust Server Now first saw it.
07The tags on DRK Tester: what do they mean?
The server browser reads these tags from DRK Tester: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Capacity: 50; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does DRK Tester appear?
The Rust Server Now lists that carry DRK Tester are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
09On what timetable does DRK Tester wipe?
No next wipe can be predicted: DRK Tester wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 23 hours have passed since its current world began.
10What does DRK Tester look like on wipe day?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
11What map is running on DRK Tester?
A procedural map of size 5,000 with seed 532532423, generated by the game, is in use on DRK Tester. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of DRK Tester: what are they?
The name DRK Tester does not state a gather rate. 4 players is the cap for a group (quad). softcore is the game mode, Facepunch's more forgiving mode, with partial loot retention. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13Joining DRK Tester: what are the steps?
To connect, open Rust, press F1, and enter client.connect 148.251.79.17:28080. You can also click Launch Rust here to open the game via Steam and join.
